Matt N
CF Legend
Hi guys. When reviewing a coaster and determining how much you like it, the layout itself and its objective strength is mostly one of the most major considerations. But I’d be intrigued to know; has there ever been a time where you’ve ridden a ride that has a somewhat weak layout on paper, but you still loved the ride experience despite the weaknesses of the layout itself? Or have you ridden a ride with a really strong layout on paper that does little for you when you actually get on it?
In terms of my nominations for this thread, both of mine actually come from Alton Towers.
A coaster that I like despite not necessarily having the greatest of layouts is Wicker Man. On paper, the ride isn’t overly long, and while there’s sections that still look great on paper like the s-bend drop, some sections like the unbanked u-turn and the unbanked section towards the end don’t look like they would ride particularly well. There also doesn’t look to be a huge amount of potential airtime moments. But when I actually ride Wicker Man, none of this means anything to me. I still love it; the pacing is phenomenal, there’s buckets of airtime and fun transitions, it feels longer than you’d expect, and even the sections that don’t look like they would ride so well on paper are still great fun, in my opinion!
A coaster that I’m not a fan of in spite of its strong layout is The Smiler. On paper, I’m a huge fan of Smiler’s layout; it’s an engineering marvel and a work of absolute twisted genius, in my opinion. For a coaster with 14 inversions, I think it feels surprisingly varied, with many different elements and lots of different sensations on offer; there’s even a few great pockets of airtime! But when I actually ride it, I almost think it’s a touch too intense; a bit too much to handle, in a way. The roughness also hugely takes away from it for me.
But are there any rides that you like or dislike despite their layout?
In terms of my nominations for this thread, both of mine actually come from Alton Towers.
A coaster that I like despite not necessarily having the greatest of layouts is Wicker Man. On paper, the ride isn’t overly long, and while there’s sections that still look great on paper like the s-bend drop, some sections like the unbanked u-turn and the unbanked section towards the end don’t look like they would ride particularly well. There also doesn’t look to be a huge amount of potential airtime moments. But when I actually ride Wicker Man, none of this means anything to me. I still love it; the pacing is phenomenal, there’s buckets of airtime and fun transitions, it feels longer than you’d expect, and even the sections that don’t look like they would ride so well on paper are still great fun, in my opinion!
A coaster that I’m not a fan of in spite of its strong layout is The Smiler. On paper, I’m a huge fan of Smiler’s layout; it’s an engineering marvel and a work of absolute twisted genius, in my opinion. For a coaster with 14 inversions, I think it feels surprisingly varied, with many different elements and lots of different sensations on offer; there’s even a few great pockets of airtime! But when I actually ride it, I almost think it’s a touch too intense; a bit too much to handle, in a way. The roughness also hugely takes away from it for me.
But are there any rides that you like or dislike despite their layout?