This topic is not so much about comparing the new coasters at Carowinds & Kings Dominion, but more for people to discuss them & give their opinions.
I'll start off with saying the Intimidator 305 certainly deserves its nickname, as I blackout or come close to blacking out pretty much every time I ride it. Aidan had only come close until the ERT last Saturday, when he blacked out for the first time. It's hard for me to imagine it was intentionally designed to have this effect on riders & I wonder how long they'll leave it like this?
Then there's the issue with neck-banging on the restraints when the train snaps through the transitions. This can be avoided by anticipating the transitions as the train enters them, but that can be difficult from anywhere other than the first car & nearly impossible at night when you can't see them coming. I do find it easier from the right seats than the left ones, but I can't explain why.
The coaster has two more shortcomings: the trims on the third hill absolutely kill what would otherwise be a nice final burst of airtime & the ride is over much too quickly.
With these four complaints, I can understand why many people prefer Intimidator at Carowinds over I305. Timmy isn't the best B&M hyper/mega coaster, but is still quite good. It does provide plenty of very nice floater airtime, but it could have used a couple of small hills to finish the ride. The helix also pales in comparison to SFOG's Goliath, Behemoth or Nitro.
I'll start off with saying the Intimidator 305 certainly deserves its nickname, as I blackout or come close to blacking out pretty much every time I ride it. Aidan had only come close until the ERT last Saturday, when he blacked out for the first time. It's hard for me to imagine it was intentionally designed to have this effect on riders & I wonder how long they'll leave it like this?
Then there's the issue with neck-banging on the restraints when the train snaps through the transitions. This can be avoided by anticipating the transitions as the train enters them, but that can be difficult from anywhere other than the first car & nearly impossible at night when you can't see them coming. I do find it easier from the right seats than the left ones, but I can't explain why.
The coaster has two more shortcomings: the trims on the third hill absolutely kill what would otherwise be a nice final burst of airtime & the ride is over much too quickly.
With these four complaints, I can understand why many people prefer Intimidator at Carowinds over I305. Timmy isn't the best B&M hyper/mega coaster, but is still quite good. It does provide plenty of very nice floater airtime, but it could have used a couple of small hills to finish the ride. The helix also pales in comparison to SFOG's Goliath, Behemoth or Nitro.