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[Jan 2026] Rob Florida - Day 2: Rain Green Milk

Rob Coasters

Rob Poster
I remember planning this the year before, but I pushed it back because I thought to myself, "nah I'm not ready for this", but this time I absolutely was, and I was itching to finally get out there. Some overseas friends from America were so excited to see my reactions to the rides that one of them was willing to fly out from Indiana just to be there for my first ride on Spider-Man, but some last-second changes in plans ultimately made that impossible.
Around three weeks before our visit, our flight to Orlando was suddenly cancelled due to a shortage in some technical thing that escapes my brain. This required us to rebook onto a different flight, and while we were refunded in full, we had to do the second cheapest option (which required forking over an extra £300) and either
-a six hour layover at JFK (New York, USA)
or
-a two hour layover at KEF (Reykjavik, Iceland)
The decision was made to layover in Iceland, which ended up being the right call, because despite the short time, it was still plenty because both of our flights departed on time and were with the same airline (Icelandair) so we would have been compensated had any complications arised. For my first ever layover, it went fantastically, and it was at possibly the best airport in the world for layovers as well. So good for layovers in fact, that Icelandair jokingly reminds people "hey, we do tourism here as well!"

Anyway, we landed and I got a mini heart attack and almost went insane as my phone wasn't connecting to any sort of internet AGAIN, even with my eSIM, but thankfully all it required was a phone restart. Border control went swimmingly, and we got an Uber in a Ford F150 to our hotel for the night.

Our cancelled flight there was the only reasonably priced flight to Orlando that day, so our new flight was a day earlier which allowed us to have an extra day in the USA. We allocated this day to some random sightseeing, and also meant that every park day was a full one from open to close.

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Day 1 started us at Universal Studios North Campus, which we had a park-hopper ticket for, and OBVIOUSLY our first ride was going to be #502 Jurassic World Velocicoaster. What are you doing if your first ride in Orlando isn't an early morning lap of Velocicoaster? Come on. Our first ride was in the back, row 12, and my goodness was this a simply wonderful experience. The first half is filled with Taron-esque twists and turns, as you race under, around and through the enclosure of dinosaurs and trees and rocks on your magical coaster vehicle sightseeing thingy. The second half introduces you with a launch up to the highest point of the ride and an absolutely wicked drop off the top of it, leading you to then speed upside down over pathways before encircling the bridge and ending with a fast-paced roll over the water and into the brakes. "You did it!"
Most people refer to Velocicoaster like it's the be-all and end-all of roller coasters, the greatest thing ever conceived, but after one lap it doesn't even make the top ten. This thing had a STRONG rattle to it to the point where I already came off with a bit of a headache, and honestly the roll over the water fell a little flat as the finale. Dubbed the "mosasaurus roll", it was hailed as the world's greatest inversion, but I definitely didn't feel that way. I honestly came off thinking "I wish that whole ride did a little... more for me", but it was early morning so it was bound to never break my top 3, I have those "I'll get back to it later" thoughts. I'll get another ride that doesn't try to rattle my brains out, but it has strong foundations to be a truly incredible roller coaster and currently stands as around an 8/10.
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Islands of Adventure opened an hour earlier than Studios, so it was wise to rope-drop two parks in the same day. We did this the long and fancy way via Hogwarts Express, which we used to hop over. It's a really cool way to switch parks, and takes excellent advantage of the fact that they both have a Harry Potter area. The ride system is basically a funicular, and shows some cool little scenes during your journey.
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For some reason Universal Studios Florida invoked by far the biggest "oh my goodness I'm finally here!" reaction out of any park in this week. Perhaps this was where everything suddenly "hit" as my mouth was suddenly agape.
We didn't quite manage to make it for rope-drop due to us taking the scenic route so the target had already built up a substantial queue, but that can be the mission for our second visit here later on. Instead we headed towards Men in Black Alien Attack, a very different take on the classic shooting dark ride genre. I honestly wasn't a fan of the fact that it didn't have any targets on where exactly to shoot - I was just shooting randomly and gaining points for no apparent reasons. We pushed a red button when the dude demanded us to do so and for some reason that must've been wrong because we spun out 6-7 times.
I understand that it tries something new, but I do think I prefer just knowing what I'm supposed to be looking for by quite a significant margin.
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From here on out we start meeting a lot of my Orlando local friends, who started giving us cool and interesting facts and history about the park. In the queue for Simpsons Ride we saw where the Halloween Horror Nights houses are kept, and how the park really does feel like their old roller coaster Rip Ride Rockit never existed.
Simpsons Ride was really cool, one of the park's multiple simulator rides, and honestly one that I really enjoyed, but it was the start of a growing trend of rides in this park that seriously feel one-and-done. The majority of attractions in Universal Studios Florida feel like things I only needed to do once ever. Something that I would really, really enjoy on my first go, and have zero desire to ever do again because all of the cool tricks and jokes would be completely lost on me by round two. They're a pack of excellent rides that you'd never want to do again.
Photo by Ben S
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ET Adventure was very nice, it felt like the American equivalent of Eteling's Droomvlucht and a tasteful love letter to the original films with a great queue under the indoor trees. My main takeaway from this ride was that if you queued an hour for this thing and were made to sit in the rightmost half of the ride vehicle, you would miss out on damn near everything, as for some reason almost every scene is designed to be seen from the left.
Photo by Ethan S
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However, I'm joining the club in saying that Villain Con Minion Blast is AWFUL. This ride mainly serves as a tech demo for a shooting dark ride where you stand on a moving conveyor belt, and it's mind-numbingly boring as you shoot some screens with an unresponsive delayed gun and you have no idea what you're even doing as you get bored and want off by the halfway point. It's a real flop of a ride, and the ten minutes we queued for this still managed to feel like a complete waste of time.
Photo by Dominic B
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Meanwhile, Bourne Stuntacular managed to be my favourite attraction in the park and my new favourite theme park show (although the competition isn't... much). Clearly they were having issues with finding enough people to warrant keeping this thing around as they were practically begging people on the midway to come into the show, but we filled almost the entire venue this time around which was neat. The general idea is that Jason Bourne is this John Wick wannabe who likes shooting guns and pushing baddies off rooftops.
Bourne Stuntacular's signature move is that it absolutely seamlessly combines physical props with screens, an illusion that caught me off guard on multiple occasions and was seriously impressive - sometimes Mr. Bourne pushed a physical guy off a building and I saw him fall to the ground with my very eyes until he suddenly disappeared and he was actually on the screen the whole time. I loved it a lot, truly a stuntacular show.
Photo by Ben S
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Finally it was time for another highlight, #503 Revenge of the Mummy. Hosting an extended queue featuring multiple black tents of hell that multiply the voices of everyone surrounding you by four times, this was an incredible dark ride that immediately became one of my favourite indoor roller coasters. Being full to the brim of Things To Look At is shockingly difficult to come across nowadays when riding indoor coasters, and Mummy has something to see every step of the way, which was so refreshing to finally come across. Coupled with an absolutely insane fire effect that had my jaw on the floor, a punchy coaster section and a brilliant finale to end everything out, it's not hard to see why this was the favourite attraction ever of one of the Orlando friends that I was with. I've found a ride in this park that's worth doing more than once! Although you could argue Men in Black has those qualities too.
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Next was arguably the single worst attraction on Universal property, Fast and Furious Supercharged, whose demise we will see later next year. And I'm happy I got to ride this, because this is one of the funniest theme park attractions I have ever ridden. With sarcastic pre-show actors who absolutely know how awful this ride is and make it very known, the actual ride section leaves you in uncontrollable hysterics at the absurdity and utter stupidity of everything that happens around you. Boarding the Fortnite Battle Bus, you get squirted with water for no apparent reason, see a man the size of a helicopter, and overall witness chaos and destruction while having no idea what you're doing or why you're here. In terms of being a serious theme park attraction, this is one of the worst rides ever created. In terms of being a hilarious joke of a ride, it nails that aspect. I won't be sad to see it go, but I will be sad that I might not be able to take a first-timer on this to see their reaction.
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Some exploration of the park occurred next with some wandering down the streets of Diagon Alley, visiting the Gong of Resounding Resemblance, trying to ride Transformers until it broke down and died before we even entered the indoor section of the queue, and having the time of our lives in the SpongeBob Store before finding ourselves in the Horror Make-Up Show which is due to close for refurbishment imminently. This was a really cool look into how physical special effects are created with a side of excellent humour in it as well and six-seven related shenanigans which is always welcome too. The ending was hilarious as well, and left me with a fantastic first impression on a show that otherwise didn't sound that interesting on paper. It's really good.
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With that, we headed back to Islands where the sun started to set. Incredible Hulk was skipped for now, but instead we rode Amazing Adventures of Spider-Man which immediately cemented itself as my favourite execution of screens in a dark ride. I absolutely adored how much you were "involved" here. The enemies on the screens zap you and your ride vehicle (scoop) vibrates with it. They see YOU as an actual threat just as much as they see Spider-Man as a threat. You're not just a bystander to it all, you ARE the story and I thought it was all so amazing. Featuring the single most impressive fire effect that I've seen in my travels for entertainment, and the absolutely wild finale where everything just turns up to eleven and you start going up all these buildings, damn is this thing sweet and leaves me so impressed every single time. I fully understand my Indiana friend who wanted to fly over just to be there when I rode this for the first time, this thing is over thirty years old and is somehow still a prime example of how to do screens almost perfectly.
My only complaint is that I would've liked to have been splashed a little more when the water guy appeared against us, but other than that, this is so close to perfect.
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Some aimless wandering led us to Camp Jurassic, a really cool walkthrough cave which was beautifully lit up at night.
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And we had to leave our Velocicoaster night rides for later as queues for that were breaching the 150 minute mark, so instead we walked onto Harry Potter and the Forbidden Journey for a night ride which had a zero-minute wait in the single rider queue, and this was already a contender for the biggest disappointment of the week. To be fair, my standards for this weren't the highest in the first place as this is older technology that has not aged well at all, but man it shows. You could certainly tell that this was insane for its time back when it opened in somewhere around 2010, but it's fallen behind very quickly. The ride system basically being a four-seater compartment attached to multiple robot arms that rotate in their own wacky ways to simulate flight, but it falls short in several ways. Sometimes it throws you in front of a projected screen where you briefly fly on a broomstick, but this is especially lost on you with the lack of any wind effects so you're just sort of watching TV while swaying around a bit.
The rest of it involves some interesting props but a lot of dead space in between them, and generally the whole ride feels a bit like it doesn't really know what to do. It's trying to be its awesomely impressive thing, but it's 16 years old technology that was absolutely revolutionarily insane for its time, but has unfortunately not aged that way.
An Orlando friend in the ride vehicle behind me noted me looking around confused, presumably trying to get a better view of the ride system, while going through an empty dark corridor waiting for something to happen.
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Our final ride of the day was a pitch-black night ride on #504 Hagrid's Magical Creatures Motorbike Adventure which we were highly recommended to hit at the end of the day, because the Express Pass has obliterated the standby capacity of this poor thing, and this was substantially noticed once Express had emptied out when we started moving through the line at triple the speed that we were.
Onto the ride, this is one of the most mechanically complex roller coasters in the world. Featuring onboard audio, animatronics, seven launches, a rolling switch-track, a backwards section and a drop track, it's no wonder that this was the world's most expensive roller coaster when it opened, beating out a mine train built into a 199.5ft recreation of Mt. Everest. Force-wise this isn't the most impressive ride in the world, and it ends very abruptly - two turns after the ride reaches its top speed on the final launch - but in terms of a joyous family coaster that tells a great story, it's a winner. With Harry Potter rides you probably don't want too much intensity anyway, as Forbidden Journey seems to be by far the most nauseating ride on Universal property, so they knew what they were going for here and won. Unfortunately with its extreme popularity and Express Pass priority, unless you're willing to queue-close it or wait three hours, this is notoriously difficult to ride, so that singular go must be cherished.
Photo by Ben S
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That wraps up our first park day of Florida and a fantastic first impression.

Tomorrow - Mission Space and Rise of the Resistance
 
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I always love reading a first-time Florida visit report! Particularly when it starts with the Universal resort, containing probably my two favourite parks in the state!

Similarly to you, I wasn’t initially obscenely wowed by VelociCoaster (although I never personally remember it being anything other than very smooth)… but the second ride put it into far more perspective for me and made me view it in a far more positive light (let’s just say it’s now my #1!). I think hype didn’t help my initial feeling, but it also helped that my second ride was in the front, which was particularly obscene! And I didn’t even ride it at night on either occasion (both of my rides were before 12pm)! I hope for your sake that it did the same for you, and based on it entering your top 10 (if I remember correctly from your post in that thread?), it sounds like it quite possibly did!

Villain-Con Minion Blast opened just after my last visit to Florida, and I was disappointed to have missed it at the time… but it sounds as though I didn’t miss much!

On a side note, I’ve never heard the USF/IOA section of Universal Orlando being referred to as “North Campus” before…
 
I always love reading a first-time Florida visit report! Particularly when it starts with the Universal resort, containing probably my two favourite parks in the state!

Similarly to you, I wasn’t initially obscenely wowed by VelociCoaster (although I never personally remember it being anything other than very smooth)… but the second ride put it into far more perspective for me and made me view it in a far more positive light (let’s just say it’s now my #1!). I think hype didn’t help my initial feeling, but it also helped that my second ride was in the front, which was particularly obscene! And I didn’t even ride it at night on either occasion (both of my rides were before 12pm)! I hope for your sake that it did the same for you, and based on it entering your top 10 (if I remember correctly from your post in that thread?), it sounds like it quite possibly did!

Villain-Con Minion Blast opened just after my last visit to Florida, and I was disappointed to have missed it at the time… but it sounds as though I didn’t miss much!

On a side note, I’ve never heard the USF/IOA section of Universal Orlando being referred to as “North Campus” before…
Yeah, my tendency to update my top 10 before my TRs release show that I did ride Velocicoaster again and my thoughts on it improved significantly.... that's not until Day 6 though.

Villain Con is without a doubt one of the worst and most boring theme park attractions I have ridden. It is a complete embarrassment and it barely functions. I would say "don't be sad you missed it", but you do have a great way with words and interesting opinions, so I'd have been quite intrigued in seeing what you'd have to say about it.

I believe North Campus is used primarily by Universal Orlando Team Members. I have a few people working at Universal in some public chat servers I'm in, and that has kind of become the norm there amongst everyone there when referring to those two parks.
 
Our day at Epcot started with the rope-drop for #505 Cosmic Rewind where we saw the Disney family vacation 2026 :D shirts out in full force. A group of adults are drinking around the world today! The Trimnllyd family is on a grand Disney holiday with their personalised hoodies! It's Daniellson's 9th birthday today! To your right is the world's biggest Superman fan! To your left is two adults with matching t-shirts with oddly sexual implications! And in the middle of it all is two coaster-obsessed lunatics unintentionally both wearing Thorpe Park shirts. How magical.
Cosmic Rewind, based on Guardians of the Galaxy, is Epcot's sole roller coaster, and what I believe is the new world's most expensive roller coaster after Hagrid's the day before. Two very impressive preshows are involved before boarding here, one of which is a "teleportation" which genuinely left my jaw open wide. I was not spoiler free for anything else, and I knew to board row nine where we were sent to "row request jail" until we could get our desired seat. Why would row nine out of ten be the most hotly desired seat? Well, it's because during the backwards launch, you have nothing else in front of you, and that makes for an absolutely wonderful beginning to the ride as Conga started playing through the speakers.
Conga is by far the most frequent song out of the six that are available due to it being the first song in the playlist, so when a train faults for any reason, it is reset to the top of the playlist when it is fixed. Conga is also a perfect fit for the ride's nature, which we'll get to now.
The ride consists of some very steady and controlled spinning on what I strongly suspect is the world's longest indoor roller coaster, and it constantly keeps things interesting entirely throughout. With multiple launches to remain fresh and engaging, and awesome set pieces & screens to keep the eyes busy, this is a real winner that Epcot is onto, and it definitely feels like extremely expensive ride hardware. I understand where every single dollar of the $300 million+ went.
The only thing I didn't like was the whole Marvel writing and the corny dialogue that happens during the onboard audio, that I could've done without.
Anyway, Cosmic Rewind is a strong contender for my favourite family coaster in the world. It simply gets everything right. Now if only I could ride it more than once a day, just like with Hagrid's.
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After meeting with some more Orlando friends and another friend who was passing through Orlando on his way to Saudi Arabia to ride Falcons Flight (which he did!), up next was Spaceship Earth. I, Avec Abandon (2:55), II, Angoscioso (4:27), III, Maestoso (3:16). Wait, wrong spaceship earth, I lost myself for a minute there.
Anyway, welcome aboard Spaceship Earth, it's good to meet you. This is the ride inside of the iconic geodesic sphere that defines Epcot, an eight-minute voyage through the vision of what someone from the 80's thought the future would look like, and a throwback to the past as well, it really shows the progress that was made on this pale blue dot. During the ride, you interact with a little screen that customises a world for you. Wind-powered trains? Hell yeah, everyone commutes to work by rocket, sounds good to me, everyone lives on a house on a floating piece of ground above the clouds.
The second half of the ride basically combines all of the choices that you made and personalises a little world where all of that is true. It's a very "woo, the future is bright!" ride, which is basically the definition of Epcot - it's a theme park about hope for the future and a celebration of world history, but I can't help but feel that this was made during a time where things felt a little more... optimistic, to say the least.
Anyway, the ride didn't really achieve that much for me. I didn't really "get" it, it was a nice way to relax for eight minutes and the design that went into fitting a ride that long into that sphere was extremely impressive, but I left very whelmed by the whole experience - I was very unconvinced and at some points was just waiting for something to happen. It's neat and pleasant, and I absolutely understand its appeal, but it's showing its age. I wanted to shoehorn another Shikari reference in here to round things off, but it's OK.
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Up next was Mission Space - Orange. This simulator ride has a green side that is apparently mind-meltingly boring, and an orange side that spends every second of its existence practically begging you "DO NOT GO ON THIS ATTRACTION IF THERE IS ANYTHING WRONG WITH YOU". Headache, forget it. Odd sock, forget it. Can't picture a green apple in your head, god damn forget it. Actually, nah. Don't ride this even if you're in perfect health. Leave this queue now. This ride WILL kill you. Dead. Gone. Deceased into history books. You will experience 12G's and your head will explode into indistinguishable pieces and you will only be identifiable by some rogue DNA strands (if you're lucky).
The ride system is incredibly cool. It's basically a gravitron-type centrifuge ride thing where a rocket launch is simulated, and the forces provided by the spinning perfectly match the motions of what's happening on the screen. You get to press buttons (such as activating the mega-thrusters) and while that stuff would've happened no matter what due to the way the ride works, the illusion that I'm actively doing things and contributing makes my little brain so happy.
I do think that the "YOU WILL NOT SURVIVE, FOLLOW US TO THE NEAREST EXIT PLEASE" attitude that this ride's queue brings about was a little overblown, but yes, this was pretty intense for a Disney ride and the absolute epitome of "this will never be done on Disney property ever again". It's worth doing, definitely, and if I was into getting intoxicated, I'd be running to check this one out while under the influence as I reckon that would've felt a lot more realistic.
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Later we found ourselves at a place with seven international drink dispensers. I distinctly remember one tasting of BBQ sauce.
An attempt to ride Test Track was made, but Florida weather decided to make itself known, and being the only outdoor ride in the park, its weather sensitivity caused the thing to close. With our limited time, it was very "oh no", we prayed to the heavens that this would reopen before we had to leave for Hollywood Studios later in the day. Let me tell you, it wasn't looking good.

Up next was Journey Into Your Imagination with Figment, notoriously one of the worst attractions on any Disney property. It's about this purple dragon thing created exclusively with this ride who partners up with Eric Idle, and Figment tries his absolute damn hardest to be the most annoying thing you know by a country mile, to the point where I was genuinely actively rooting for his demise by the halfway point. At some point the animated little f**ker who isn't really there says "imagination is a blast!", nukes the ride vehicle, assassinates everyone on board and that still isn't enough to wake up my snoozing friend who fell asleep earlier in the ride. Anyway, yeah this was pretty terrible but I guess it was worth doing just to see that this was a real Disney attraction that was greenlit and has operated for as long as it has.
Photo by Talor B
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By this point, me and my travel friend Adam were growing pretty tired of the park and almost wanted to cut our losses and leave, missing out on Test Track entirely. We weren't fond of the park at all and the weather definitely wasn't helping, which was the only time we'd gotten rain for the entire week.
We elected to take a tour of the park though, walking around the lake and briefly looking at different parts of World Showcase.
We came across the Mexico(?) pavilion and Gran Fiesta Tour, which we nicknamed "Grandma Fiesta" for the week. This is a Donald Duck boat ride, you have to help him and two of his friends get to a party.
So one of my biggest pet peeves with dark rides is when the ceiling is completely unthemed. An Orlando local friend, Roc, noted that I would love the ending of this ride, and they were absolutely correct, because I did - the fireworks! On the ceiling! A dark ride that actually cared about whether you'd look up! Woah! Impressive!
What happened during the rest of the ride?
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The funniest part of our World Showcase tour is that the whole point of it is that you can explore different "countries" of the world and experience all of their cultures and whatever. The only pavilion that we actively wanted to explore all of was ironically enough the UK Pavilion, which was our own damn country, perhaps to see how accurate they'd portrayed it (I think our consensus was "yeah, pretty well").
Here's Norway, I think.
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Ironically, the UK pavilion marked the end of our World Showcase tour and right there was our cable car to Hollywood Studios, but by pure magical chance, the weather had cleared and Test Track had opened, and man this was an AWESOME ride that evoked such pure joy and whimsy in me. It had reopened from a recent major refurbishment too, with reviews saying that it was the best it had been in years. The crash course that you're sent to is wonderfully fun, and the speed section at the end was so good as well (although you do kind of notice that it was designed to go a lot faster, but literally whatever, I'm very busy having a massive grin on my face right now).
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Weather clear and Test Track ridden, my view on Epcot had suddenly increased, although we were told that this was a park that you wouldn't want to rush and that our concerns with the place were understood as we kind of had to run through all of it due to time constraints. Epcot is a park that you need to take as slowly as possible, apparently, and I see why.
The cable car was ridden. Welcome! To Disney's Hollywood Studios.
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Rise of the Resistance was closed, one of the most anticipated dark rides of the entire week, but it was closed, apparently it didn't open at all the day before, which wasn't good at all. I wasn't about to miss out on freaking Rise of the Resistance, claimed to be literally the greatest dark ride in the entire world.
So we entered the queue for Mickey & Minnie's Runaway Railway, but my obsessively checking the queue times had paid off, as Rise had suddenly reopened with a 40 minute wait, so the decision was made to immediately leave the queue line and finally get a new favourite dark ride.
We get to the end of the queue line.
Both pre-shows are broken. Immediate sympathy from Orlando friends, with them saying that they would be incredibly upset and that they'd metaphorically blow up the park. One saying that the preshows were better than the actual ride itself, that the preshows were absolutely unmissable, and that me and Adam really got shafted here.
We're led through an unthemed empty back-area of grey rectangular sadness as the transport preshow is dead and gone. It was killed unconscious by Mission Space, probably.
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Star Wars - Rise of the Resistance.
Ohhhhhhhh dear.
What a mess.
I kind of understand why it was closed yesterday, this thing felt like it was running at 50% of its capability, with my Orlando friends apologising for the state that the ride was in, and that if I gave this thing trash, they'd be there to back me up. There's a B-mode for when a ride has an alternate route for when the main route is broken, and there's an L-mode for when damn near everything doesn't work. And Rise of the Resistance is the type of ride to really fall apart even when small things (such as Kylo Ren...) are broken and gone. You kind of need everything to be working here. And when you have things such as broken preshows, broken "main" animatronics that you have big conflicts with, and glitched looping voice lines, you have a recipe for a disaster of a dark ride that lives up to about 15% of what people said it was.
It's January 18th and I have my disappointment of the year.
Maybe it was feeling inspired by my Derren Brown's Ghost Train shirt.
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We walked around Star Wars Galaxy's Edge for a bit. Supposedly the most expensive theme park land ever. Okay, it's just some props. Nothing moves, there's no music, there's no atmosphere, I'm not feeling anything here. I don't... get it. I guess I'm more of a sucker for moving props than I ever thought I was, I guess this is why I was pretty "over" the Phantasialand areas by the time my second visit came around.

We're onto a ride that's not a massive letdown now! Back in the queue for Mickey & Minnie's Runaway Railway, we found our first working preshow of Hollywood Studios. And what a wonderful preshow it is, with a catchy tune (that nobody sang along to), which leads me onto another tangent here - I half-expected there to be people in the preshows who would repeat the preshows word-for-word, but I literally did not come across one!
The way that the preshow ends is by a hole being exploded into the wall, which I legitimately was gobsmacked with how it worked, it was an effect that impressed me more than anything on Rise!
We then entered the station where we joked about how it would send anyone working there insane, as it is literally a three second loop which we found hilarious and kind of silly at the same time.
This was the most blind I have gone into a dark ride in a very long time, I literally did not know a single thing about this ride other than "uhhh, projected faces somewhere", so I had in my head that this was just some normal tracked train ride.
The reveal to it actually being trackless when the train split apart, was the most taken aback I had been by a theme park ride in at least six hours when we got cosmically rewinded. I sound like I jest, but that reveal to the ride system being trackless was something I will never forget. It's perfect execution, and the entire rest of the ride consists of absolute joyful moments that had me always with the most genuine smile on my face. There was a moment where we went into this red desert room thing, backed into a corner, did some shenanigans and suddenly the entire room turned blue, and I was so happy during this.
The entire ride is peak Disney. It's the most Disney ride ever. Filled with happiness and glee, Runaway Railway is by far and away my favourite ride here and it's not even close.
The only thing is, I wish that the projected faces were used a little more, and the reliance of screens over physical props did get a bit much sometimes plus the aforementioned abandoning of ceiling props that I forever despise, but other than that, if I had a top 10 dark rides list, this would be there.
We exited through the torn wall that we entered through, perfectly rounding off a wonderful attraction.
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Next up was a moody sunset ride on Twilight Zone Tower of Terror, one that I was already pretty used to having ridden the one in Paris, but this one was a significant cut above the other due to one simple thing: the tracked section where you travel through all of those projections that have aged incredibly well. The spooky factor of this ride was fantastically done, and the drop section was EXCELLENT. It lasted absolutely forever, and many of us complimented how long and entertaining the cycle was. Tower of Terror, while it is still a bit of a short ride, is forever a must-do at Disney and I'd be devastated if one of them ever permanently closed.
Now here's yet another tangent. I was successfuly gaslit for years into thinking that the ride cycles on Tower of Terror were randomised, and that there was "the short cycle", "the medium cycle" and "the long cycle" and by chance we got the long cycle. After a conversation about this, I realised that every cycle is mostly the same, and that I was believing complete nonsense this entire time.
A second working preshow too, by the way. Better than Rise of the Resistance.
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The streak of working preshows at Hollywood Studios had to be cut short though, as we encountered our third dead preshow on #506 Rock n Roller Coaster as the ride prepared to phase out Aerosmith in favour of the good ol' Muppets.
It's, uhh, a good ride, definitely reeks of "Walt Disney Studios" here but whatever, it still managed to have good vibes nonetheless.
The ride, it's something I've done twice before, but it's the best variant so far. I now realise how much of a significant downgrade Flight Force was, and Xpress is just this but outdoors. The launch is still good and I love the reactions across the entire train as people realise too late that the ride has loop-de-loops and crash out in the process. Aerosmith is an... interesting band to secure a 20-year contract with Disney. Well, they're going now, and I'm glad that I caught it before it went into refurbishment. Still better than Rise of the Resistance.
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It was getting cold, so the park was beginning to empty out, so we somehow queued less than forty minutes for #507 Slinky Dog Dash, a family launch coaster that somehow still manages to be substantially better than Star Trek Operation Enterprise. I'm not joking - this is a genuinely really fun ride, and I'm being so honest that I sometimes miss this ride as well. It's essentially a Wacky Worm if it was a multi-launch coaster, and Roc had noted that me on this ride was "by far the happiest I'd been all day". Better than Rise of the Resistance, so glad I managed to get on this, as I was a little worried that we might not have had enough time.
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Our options were to view the Fantasmic! show, or get a final ride of the day in. Our decision was made, and Millennium Falcon Smuggler's Run was walked onto after powering down some Green Milk which I also still think about on the occasion, it still tasted better than how Rise of the Resistance rode. Being the silly little British tourists we are, we both got pilot, and I was stupidly excited to pull forwards on the lever that sent us through lightspeed or something like that, and it felt SO good to do that.
This is a simulator where unlike Mission Space your choices DO matter, and if everyone screws up then your ride can actually end early, so you NEED to lock-in as a group or you're finished.
I'd say this is one of my favourite interactive theme park rides I've done, because of how involved I felt and how much my choices mattered and how generally awesome flying through the Star Wars universe felt. I think we did pretty well too, we managed to do what felt like a full ride. Better than Rise of the Resistance.
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I thought that wandering around Galaxy's Edge would make me like it more. It didn't. We posed in front of the Millennium Falcon for our group photo, then we drove (a better drive than how Rise of the Resistance rode) to McDonald's (which tasted better than how Rise of the Resistance rode).

I'd say a pretty successful day.
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Tomorrow - Penguin Trek and Orlando Slingshot
 
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