Changa
Mega Poster
It's almost always been my home park and we used to own annual passes around the opening of Saw. But the state of the park the last few times I've been has been pretty dismal. The past 5 years of investment has devalued the park from a fun day with awesome rides to a tacky, unpleasant day out where you might hit 5 rides in a day if you're lucky. Now it's unlikely there will be a new coaster for the next couple of years, making it a decade without a coaster, and there doesn't even seem to be hints of a flat ride coming about. But looking at the investments over the past 10 years, it's just baffling how things have changed from what was planned after Saw:
2010- Saw Alive, a relatively small investment but expected after coming off of Saw the ride. Never went on it but heard great things from other family members. Octopus' Garden closed, lining up with the idea that Thorpe park would be for older kids while the family market would be directed towards Chessington.
2011 - Storm Surge, a bit of a meme but still a genuinely fun water ride. Even if it overshadowed the entrance to X slightly.
2012 - The Swarm, personally thought this was incredibly underwheming and a definite misstep given how much work went into it. But It was definitely a crowdpleaser and still attracts a huge crowd to this day.
2013 - The big thing was the Swarm started "brave it backwards", which was a fun, heavily marketed change that included adding the best near-miss of the ride. X:NWO became X with a weird refurb and flipping the trains forward. This made it a decent step-up coaster, and the queue was always the smallest of the major attractions in the park. And the Crash pad, now Thorpe shark, opened on the alternate site of the 2015 coaster (which would have looked awesome on the way into the park).
2014 - Angry Birds Land, A cheap retheme of the pirates area with a new film in the 3d cinema and dodgems. This was the first red flag for me but it wasn't the end of the world. The Arena also closed, which was more than due a redevelopment into something special.
2015 - I'm a Celebrity Maze, ...Oh dear, I never went on this because it had hour long lines that year. But it just looked like a sad excuse for a major attraction. Especially when the 10 year plan had this to be the year of the next major coaster, it was so underwhelming that we rarely went that season despite living 20 mins away. And Logger's Leap unofficially closed after a slow, sad decline over the past couple-years. At least the Big Top was an AMAZING maze during fright nights.
2016 - Derren Brown's Ghost Train, The big failure of the park. It's cool that Merlin tried something different and went all out on new technology. But it really didn't seem to pay off. I still haven't been able to get on it due to it constantly breaking down in the first few years, and now they don't seem to even bother opening it. Brave it backwards also stopped on the Swarm, which I never understood why they went out of their way to stop it.
2017 - Rise of the Demon, "Right, this time we've done it properly, its fixed, and its really sca- where is everyone?". Also, Slammer closed and was just...left there; Two kiddie flats were opened next to the abandoned site, though.
2018 - Walking dead: the ride/ Year of the walking dead/Love island late nights, Another retheme of X that amounted to little more than a queue retheme, some screens on the mid-course, and an awful looking outdoor queue. They didnt even paint it, and they put a 1.4m height limit on for no real reason except to market it as a thrill ride. "Year of the walking dead" was also the big branding push for the park and I still dont know what it actually involved, other than the Living Nightmare maze using Slammer's queue. Love Island was another nauseating marketing gimmick that didnt amount to much.
2019 - Bouncezilla/Jungle Escape, Its a bouncy castle. It was fun....but its a bouncy castle. I had a similar thing setup at my Sixth form summer fete. I'm a Celebrity was also redone into an upcharge escape room, something which was tested out during fright nights with a shipping container.
2020/21 - Black Mirror Labyrinth, Seems like its going to be a spooky mirror maze? Either way, not a huge investment from the park as its using the Living Nightmare building/queue. But its still a WORLDS FIRST attraction themed to this particular brand. That being the 4th(?) time they've used that trick in the past 5 years.
I've seen ramblings that Merlin essentially lost confidence in Thorpe Park's investment strategy after Ghost Train. But the additions that they have put in have only devalued the park further by either relying on the gimmick of a cheap ip slapped on a small or existing attraction, or just a "Year of xxx" to drum up empty marketing. Seeing how Alton Towers spent their low period after the Smiler investing in upkeep and refreshing the whole place before committing to Wicker Man. Its such a shame to see Thorpe Park cheapen their experience with tacky branding while parts of the park are left to essentially rot away (Eg: Saw Alive is sinking, and the queue for X pre-WD was disgusting). The operations have taken a noticeable decline, the last couple of times I went Nemesis inferno and Colossus ran one train (in the summer holidays). Fright nights has also sadly lost the exciting magic it once had, the park's clearly gone for quantity over quality with the mazes in order to increase capacity and market it more heavily. Oh, and why Neptune's beach is still around will baffle me until the end of days.
So, with all of that bitter rambling out of the way. Does anyone know why Thorpe Park has gone to the dogs in the way it has? And when could we reasonably expect some sort of worthwhile investment? Just a new flat ride will be brilliant, even though the yearly budget wouldn't cover a replacement for Slammer, and Quantum & Zodiac seem to be on their way out.
2010- Saw Alive, a relatively small investment but expected after coming off of Saw the ride. Never went on it but heard great things from other family members. Octopus' Garden closed, lining up with the idea that Thorpe park would be for older kids while the family market would be directed towards Chessington.
2011 - Storm Surge, a bit of a meme but still a genuinely fun water ride. Even if it overshadowed the entrance to X slightly.
2012 - The Swarm, personally thought this was incredibly underwheming and a definite misstep given how much work went into it. But It was definitely a crowdpleaser and still attracts a huge crowd to this day.
2013 - The big thing was the Swarm started "brave it backwards", which was a fun, heavily marketed change that included adding the best near-miss of the ride. X:NWO became X with a weird refurb and flipping the trains forward. This made it a decent step-up coaster, and the queue was always the smallest of the major attractions in the park. And the Crash pad, now Thorpe shark, opened on the alternate site of the 2015 coaster (which would have looked awesome on the way into the park).
2014 - Angry Birds Land, A cheap retheme of the pirates area with a new film in the 3d cinema and dodgems. This was the first red flag for me but it wasn't the end of the world. The Arena also closed, which was more than due a redevelopment into something special.
2015 - I'm a Celebrity Maze, ...Oh dear, I never went on this because it had hour long lines that year. But it just looked like a sad excuse for a major attraction. Especially when the 10 year plan had this to be the year of the next major coaster, it was so underwhelming that we rarely went that season despite living 20 mins away. And Logger's Leap unofficially closed after a slow, sad decline over the past couple-years. At least the Big Top was an AMAZING maze during fright nights.
2016 - Derren Brown's Ghost Train, The big failure of the park. It's cool that Merlin tried something different and went all out on new technology. But it really didn't seem to pay off. I still haven't been able to get on it due to it constantly breaking down in the first few years, and now they don't seem to even bother opening it. Brave it backwards also stopped on the Swarm, which I never understood why they went out of their way to stop it.
2017 - Rise of the Demon, "Right, this time we've done it properly, its fixed, and its really sca- where is everyone?". Also, Slammer closed and was just...left there; Two kiddie flats were opened next to the abandoned site, though.
2018 - Walking dead: the ride/ Year of the walking dead/Love island late nights, Another retheme of X that amounted to little more than a queue retheme, some screens on the mid-course, and an awful looking outdoor queue. They didnt even paint it, and they put a 1.4m height limit on for no real reason except to market it as a thrill ride. "Year of the walking dead" was also the big branding push for the park and I still dont know what it actually involved, other than the Living Nightmare maze using Slammer's queue. Love Island was another nauseating marketing gimmick that didnt amount to much.
2019 - Bouncezilla/Jungle Escape, Its a bouncy castle. It was fun....but its a bouncy castle. I had a similar thing setup at my Sixth form summer fete. I'm a Celebrity was also redone into an upcharge escape room, something which was tested out during fright nights with a shipping container.
2020/21 - Black Mirror Labyrinth, Seems like its going to be a spooky mirror maze? Either way, not a huge investment from the park as its using the Living Nightmare building/queue. But its still a WORLDS FIRST attraction themed to this particular brand. That being the 4th(?) time they've used that trick in the past 5 years.
I've seen ramblings that Merlin essentially lost confidence in Thorpe Park's investment strategy after Ghost Train. But the additions that they have put in have only devalued the park further by either relying on the gimmick of a cheap ip slapped on a small or existing attraction, or just a "Year of xxx" to drum up empty marketing. Seeing how Alton Towers spent their low period after the Smiler investing in upkeep and refreshing the whole place before committing to Wicker Man. Its such a shame to see Thorpe Park cheapen their experience with tacky branding while parts of the park are left to essentially rot away (Eg: Saw Alive is sinking, and the queue for X pre-WD was disgusting). The operations have taken a noticeable decline, the last couple of times I went Nemesis inferno and Colossus ran one train (in the summer holidays). Fright nights has also sadly lost the exciting magic it once had, the park's clearly gone for quantity over quality with the mazes in order to increase capacity and market it more heavily. Oh, and why Neptune's beach is still around will baffle me until the end of days.
So, with all of that bitter rambling out of the way. Does anyone know why Thorpe Park has gone to the dogs in the way it has? And when could we reasonably expect some sort of worthwhile investment? Just a new flat ride will be brilliant, even though the yearly budget wouldn't cover a replacement for Slammer, and Quantum & Zodiac seem to be on their way out.
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