CrashCoaster
CF Legend
Icon had BETTER be smooth or I'll be complaining.
I really am not being harsh though - in my opinion it is one of the worst inversions I've ever done. It's awkward, uncomfortable and just has loads of hangtime (and I detest hangtime).Ironically enough that worst ride I had was at the end of the day, but then I think it had burnt through a wheel or something because the train was taken off not long after and it was rough as :emoji_zipper_mouth: too.
Just re-watched a POV to make sure I was remembering it right, think you're being harsh on it being one of the worst inversions but I can see where you're coming from, I do remember it being a bit jerky. Although it's now made me desperate to go back because that music, that :emoji_zipper_mouth:ing airtime hill <3
Yep, too hangy, not enough whip through because it doesnt generate any speed through. It's no better than Anubis' bleh hang roll.I really am not being harsh though - in my opinion it is one of the worst inversions I've ever done. It's awkward, uncomfortable and just has loads of hangtime (and I detest hangtime).
One thing that would be nice would be some Taronesqe head choppers in the twisty turns, im not sure how densely packed the twisty section will be with supports but i hope you do get some interaction with nearby stuffs. Bar the known interaction points like over by steeplechase.
Hoping I'm wrong, because as a general rule, I'm very excited about this project - but that sequence of corners we've just seen does not look Will-friendly.
Don't see it matching Helix though.