I can honestly say I was extremely disappointed with Th13teen. Before riding it the excitement was killing me, I was genuinely looking forward to it. Then once we went down the first drop, however, my feelings for it also dropped...
I shall bullet point my views, starting with the negative, naturally
- The HORRENDOUS trimming! I was near the back with Peter, meaning we did get some airtime on the first drop, and then some speed then BAM! It's all killed by the trims. What the hell?
- More trims.
- Another point about the outside section: it was just too bland.
- Trees close enough to the track; there were none.
- The indoors section was pants. I expected lots of cool, Hex-esque theming, but was instead met by some 'terrifying' stiff wraiths accompanied by some 'extreme' green lights. I really, REALLY do hope Alton have some brilliant effects waiting for us, because if what we saw was the final package, well...
- The world's first part was epic fail. I braced myself for the drop tower sensation, and admittedly the first drop did surprise me, but for the second, full drop, our train was just gently lowered in a "There you go!" fashion. But I was told that the free fall drop wasn't working properly when I went on it, so I'll let it off.
- It is NOT the 'ultimate rollercoaster', and it certainly isn't every ride I've ever dreamed of in one. So shut up!
- Story? Where!?
On to the good points!
- Throughput was amazing - so quick!
- Said throughput meant that the queue didn't take long.
- Station theming was good and quite eerie.
- Backwards helix was really great and got a lot of "Woop!"s from our train.
- That epic launch into the brake run.
- Despite what I've said about it, it
is a fun ride.
- Brilliant as a family coaster. Just dismiss its 'thrill ride' status, and it's fantastic.
- Finally,
when it's finished, it's going to be bloody brilliant.
All in all, a decent, fun family coaster. Definitely not a thrill ride though, and needs a lot of work.
6/10.