CedarPoint6
Hyper Poster
Mat said:Also it is very short!
It's the 5th longest steel coaster in the world...
Mat said:Also it is very short!
But it's ride time is very short. 2:45 (which I highly doubt. Feels about a minute and a half, TOPS) is equivalent to B&M loopers that are half as long in terms of track length.
LiveForTheLaunch said:Millennium Force is short, Dragster is shorter,
Almost said:^We know El Toro is short as <img>. But if it was any longer and I might've <img> myself. It makes up for it.
Ben said:Yeah, the idea was that if it was good, then the length wouldn't matter, so the length isn't the problem, just the quality of what they do with that track.
SnooSnoo said:^And by judging from what the GP thinks, its pretty good. You gotta remember, with the space they had, you can't do much at such high speeds.
As much as I hate the layout, there isn't much more they could have done tbh.
We're saying MF isn't THAT long. 5th longest? Hardly.
Wait, so a ride with a shorter beginning but fast ending will seem shorter than a ride with a fast beginning and fast ending?
Um, okay...
For the record, I find MF to be quite short. It doesn't seem like it does anything after the first drop except stall on getting back to the station for 30 seconds.
Right, and that's where we're going to have to agree to disagree. I personally think 1:00 is perfectly acceptable - assuming the ride actually does something for that one minute worth of ride time. MF has a first drop and then does basically nothing. THAT'S where my problem lies.
And I'm not whipping this card out to be a dick, but I thought that way too - until I was able to ride other coasters.
MF was very high up in my list at one point. However, so was Nitro (at one point Nitro was my #1) and rides like Medusa. Nowadays, that's simply not the case. MF doesn't appeal to me anymore, because I've seen (and experienced) what other coasters can do with similar ride times and track lengths - and it makes me wonder how a ride so priviledged in track length can do so little.
THAT's my issue with MF.
Ultimate - about 4:00, +/-
1:00 is perfectly acceptable - if the ride does things to back it up. The fact that MF is such a long (statistically) coaster, and does relatively nothing, means that the duration of the ride is very short for its length.
No, I was saying maybe it seemed shorter to you because it doesn't have like a super long lift hill like other coasters.
I'd hardly call a 30 second lift hill "super long".
If you want "Super long", take a look at SD2K. That thing actually has two lift chains built into one hill...
They should tear down Millennium Force, melt the steel, and use it for something more useful. Airgates in a replacement coaster's station, perhaps.
See, this is where your problem lies - you figure "Oh, well UC is attacking me for not being on more rides! Wahhhh!"
And that's fine by me. That's your opinion, and to be honest, I could really give a sh*t less about it, just as you could probably give a sh*t less about mine.
Whereas I seem to take a "Well, that one element was good, but the coaster as a whole kind of sucked, so it's not that high in my ratings" approach, what you just essentially told me is that your general approach is "I LOVE EVERYBODY!"
Hell, even I can say good things about MF
However, over time and after gaining much more coastering experience, I find too much at fault with the ride to ever really look at it in an overall positive light again.