To cut a long story short, I was able to return to SFMM for my 3rd non consecutive visit.... Albeit for only 2 hours, long enough to get a ride on GL (with an hour long wait) and finally get onto Ninja after multiple attempts. I didn't have time for Superman, but no loss since Ive been on TOT at Dreamworld in reverse.
Anyway, it was friggen intense and rather awesome.
I got lucky... It was only me on my side and 2 full grown blokes on the other.... Straight out of the station it turned me skywards...Off the lift it starts wobbling a bit and you see the track dropping away. Over the edge and you suddenly go weightless and then immediatley go back to strong positives. Basically, from that point on it went stupid and just rocked and spun like crazy, and you'd get full on slams of g force... I got 4 or so flips on my run since it did extra ones on the MCBR. It all just happens so quick so you get disoriented pretty quickly, doing positive g force moments at the bottom of the drops headfirst doesn't help either
I'd say the ride is the right length... Any more would be hard to tolerate.
The last turn has a bit of bite... Whilst queing I saw a mobile phone get flung cleanly from the ride, landing several meters away.
Coming back into the station is a bit of a laugh, when the car had come to a stop it naturally wants to stop with me facing up. But when that hydraulic bar comes down to straighten the car it was only catching one of the wheels on the a frame thing mounted on the axis of rotation, so all it was doing was forcing us to invert... The ride computer was obviously detecting it was doing it wrong, so it would stop, then try to do exactly the same thing again. After about 3 attempts it was sucessful and we could get off.
Anyway, I thought it was great, more parks should pop these in as alternatives to flat rides.... Much more thrilling.