Chris Brown
Mr CoasterForce 2016
I must admit I'm keen to give it a go again, I've heard reports suggesting that it is still particularly unreliable but I'm only an hour away so wouldn't be too upset. As for the new ending I haven't read into it but I'm assuming its another jump scare at the end. Agreed with Ben the first VR section is actually a bit good, my only gripe with that bit is the piss poor headphones.
I still can't really describe whats wrong with the concept of the ride? Like i hate it, and i hate how much effort they've gone to with simulators and moving trains just to make you sit on the tube and shove a VR headset on but the first section is still quite an unnerving experience. I dunno i think something like the first section would work much much better as a scene in the dungeons or at a special midway attraction where the expectations are a bit lower. The first section alone wouldn't be enough to constitute a ride so Thorpe have just kinda padded it out with other stuff that just breaks up the tension provided by the first section. You end up with something that is drawn out for the sake of not being **** but it ends up a bit **** because the best bit is the first section and it just bumbles along after that.
Fair enough to Thorpe for giving it a go and fair enough for nearly getting the first section bang on but i'm afraid i cant see this type of attraction picking up too much momentum with other parks. Its just a lot of faff for an experience that will blow over. VR headsets are already popular for gamers and they will only become more affordable for everyday households so why would people travel to a themepark for something they can experience in their lounge? Whilst its claimed to be future proof because of the adaptability and ability to change the VR content its not future proof in a sense that you can pick up a VR headset for £100 and recreate the same experience. Can you recreate the experience of riding a roller coaster for £100? Nope.
I still can't really describe whats wrong with the concept of the ride? Like i hate it, and i hate how much effort they've gone to with simulators and moving trains just to make you sit on the tube and shove a VR headset on but the first section is still quite an unnerving experience. I dunno i think something like the first section would work much much better as a scene in the dungeons or at a special midway attraction where the expectations are a bit lower. The first section alone wouldn't be enough to constitute a ride so Thorpe have just kinda padded it out with other stuff that just breaks up the tension provided by the first section. You end up with something that is drawn out for the sake of not being **** but it ends up a bit **** because the best bit is the first section and it just bumbles along after that.
Fair enough to Thorpe for giving it a go and fair enough for nearly getting the first section bang on but i'm afraid i cant see this type of attraction picking up too much momentum with other parks. Its just a lot of faff for an experience that will blow over. VR headsets are already popular for gamers and they will only become more affordable for everyday households so why would people travel to a themepark for something they can experience in their lounge? Whilst its claimed to be future proof because of the adaptability and ability to change the VR content its not future proof in a sense that you can pick up a VR headset for £100 and recreate the same experience. Can you recreate the experience of riding a roller coaster for £100? Nope.