Thank you! I've got to admit that I love how Phantasialand is building a 60ft wall just to cover the area; that is dedication! Phantasialand really is one of those parks that I think I'd love if I were to visit; I love parks with lots of theming, which is why I love places like Alton, IOA and Animal Kingdom so much!^See? It's not just me. Good lad, Matt, I always knew you were the 'right sort'.
I'm sure it will be amazing in the end, but right now all I'm thinking is; what's with that big-ass wall??
Admittedly, I think that part of my confusion regarding the project is down to the fact that I likely won't be riding F.L.Y any time soon. I don't know whether this is true for any of you, but I tend to follow a project more excitedly if there's a chance I'll be riding it any time soon. For example, the 2018 projects I followed most were Wicker Man and Icon, without a doubt, and I also followed Mako and Cobra's Curse with a high amount of buzz because I knew I'd be riding them both in August 2016.I get where you're both coming from, but it's obviously going to take a while to make something this complex. I know it's probably boring if you're from the states and half of your coasters are on parking lots, but for some of us it's exciting
But now the big cranes have moved, I imagine in the next few weeks we'll see the rest of the layout emerge, which means we'll have something to look at.
The walls are the area's sound barriers (and once themed up they will also separate the themed areas there). Due to the park's restrictions and proximity to housing they need the area to be sound proofed otherwise they can't operate loud attractions - like a massive launched flying coaster for instance. A splash battle were you shoot targets on the lake was too loud for the residents (so much so it cannot be operated on Sundays or Public holidays) so I'd hate to think what they'd do over a coaster.right now all I'm thinking is; what's with that big-ass wall??
Thanks for the clarification @CSLKennyNI! In that case, I'm surprised that Alton has never tried building any walls.The walls are the area's sound barriers (and once themed up they will also separate the themed areas there). Due to the park's restrictions and proximity to housing they need the area to be sound proofed otherwise they can't operate loud attractions - like a massive launched flying coaster for instance. A splash battle were you shoot targets on the lake was too loud for the residents (so much so it cannot be operated on Sundays or Public holidays) so I'd hate to think what they'd do over a coaster.
Same reason Taron has that massive rockwork backdrop. And the whole park in general is so built up.
Howie I can perfectly understand your stance. Yeah if you're not as far down the rabbit hole of obsessive fanboy like myself this is probably not very exciting to watch given the lack of a clear overview and sense of what is going on.
We'll call you when there's testing footage.
Input from another under-qualified user, but I'm pretty sure you're right here. If you take a look at the size of those transfer beams on Europa's waterpark, you get an idea of how big those large span structures are. IF they were spanning a roof over the top of FLY they would almost certainly need some interstitial columns, which I don't think those theming structures we've seen so far are meant for.I'm no construction expert, but I think you're right in saying they're not strong enough to support a roof that size. I imagine these are just sound walls like Klugheim has!
What you've all been waiting for, another wall update from Phantafriends:
If you're about to post below complaining about how you're bored of wall posts, then stop checking the thread, because that's all you're getting xo