I wasn't sure whether this post should go in here or something like trip reports, but I thought this was the most appropriate place to do a little review of Junker. If it needs to be moved, that's fine.
So I rode
Junker today and to put it bluntly, I **** loved it! There are so many things about this ride that make it fantastic. Before riding, I knew the layout was very creative and could in theory potentially produce a cracking ride, but in reality it's even more impressive than you would think.
The launch is definitely one of the more forceful that I've experienced, which wasn't too surprising because on the whole the Gerstlauer rolling launches are pretty intense. The next element is my favourite. Junker easily has the best top hat element of any coaster. Better than Stealth's, Storm Runner's, Kingda Ka's etc. What makes it so brilliant is the combination of being very exposed and the fairly substantial pops of strong ejector airtime both coming in and out of the element. It just rides beautifully. You then receive another nice pop of well-sustained airtime coming up onto the 'sort of non-inverting loop' element. The stretched-out vertical loop provides some fabulous hang time as you would expect. It's also worth noting that you hit some quite strong positive G's at the bottom of all the elements in this first half.
The two halves of the ride are split up by an MCBR, which you could argue is the coaster's only dull part, but I was glad of its presence because you get another great bit of airtime coming off of it. If you haven't already, you'll really notice the benefits of the freedom for body movement the trains give you in the final four elements. The cutback wasn't an element that particularly stood out among others on the ride, but it does it have some good lateral movement; a force that really compliments all the last parts of the layout, especially on the edge seats. These bits feel quite similar to certain parts of Skyrush, such as the exit of the stengel dive and that twisted hill that comes just before the final bunny hop. The dive loop was definitely one of my most anticipated elements of Junker because I thought the one on Karacho was the highlight of that ride. I loved this one too. Again, it is particularly good on the edge seats because the way it whips you over/under is very snappy. I liked the final inversion for very similar reasons.
Before doing a little bit of a conclusion, I will explain the only negative I found with the ride. The only discomfort I experienced (nothing major) was caused by a mixture of very tight restraints (yes, the ride op's will staple you in firmly) and the design of the bottom of the seat. The tendon on the back of my knee kind of scraped on the edge of the seat throughout the ride. It wasn't painful, but it was noticeable. Other people may not have this problem though.
So in conclusion, I would say Junker is one of the best additions any European park has had in the last 5+ years. It has one of the most diverse selection of forces and elements on any coaster I've ridden (really only matched by Helix in this respect). One major thing I've forgotten to mention so far, is how smooth it is. It's easily the smoothest sizeable Gerstlauer and this helps bundles to make the coaster an enjoyable as well as exhilarating ride. I almost feel like it's going to be a little under-appreciated in PowerPark, just because of the park's location, but I'm sure many CFers and other enthusiasts will get to ride sometime in the future. Overall, I'd give Junker a very solid
9/10. I'm not far off giving it 9.5 though.
Here are some pictures I took of it today