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SeaWorld Orlando | Mako | B&M Hyper Coaster

Remember, a train has to be able to complete the course from a dead stop on a MCBR. That will have to be tested and could be what we're seeing in that video. They're there primarily as a safety feature and a way to get multiple trains running at once, not as a way of slowing down trains, though that often becomes a secondary feature.
 
Surely common sense would suggest that the first runs will be run with an inactive MCBR as that's when it's most likely to stall...?
 
Re: SeaWorld Orlando | Mako | B&M Hyper Coaster

Martyn B said:
Surely common sense would suggest that the first runs will be run with an inactive MCBR as that's when it's most likely to stall...?
Agreed.

Also, how often do the first officially released povs/videos end up showing the ride faster than it ends up being? Slower maybe (like the launch testing on Taron), but surely they would know that showing it going faster would set people up to be disappointed and underwhelmed by the end product?

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A few more photos of Mako testing :)
DSCN3589.jpg


DSCN3603.jpg
 
I just noticed the bit of theming on the side of each car. Also interesting that they are going with 7 cars as opposed to 8 or 9 cars.
 
Re: SeaWorld Orlando | Mako | B&M Hyper Coaster

Those trains are beaut.


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[tweet]https://twitter.com/thrillgeek/status/730013807699996673[/tweet]
A breif off ride video of the final turn
[tweet]https://twitter.com/Attractions/status/730015055190884352[/tweet]
sea litter art

There's some sort of media thing going on with Mako today.
Some quick facts:
*Opens June 10th
*92% of Mako is over water
*Staff have ridden the coaster
*The queue supposed to represent walking through a shipwreck


CiGIbrlWwAIQfcJ.jpg

source

There was a lot of talk about the station and the ride score enhancing the traditional coaster experience and making it re-rideable.

The original ride score is 38 minutes long through "7 zones"


[tweet]https://twitter.com/elvenage/status/730022552874188800[/tweet]
sample of ride score

There will be music throughout the ride on places like the lift hill, block brakes and station brakes.

[tweet]https://twitter.com/themeparkwriter/status/730020923655524352[/tweet]
The amazing trains in the station
[tweet]https://twitter.com/bobwadd1/status/730026490935521280[/tweet]
Another shot of the station

The station will make it look like you are underwater, with a screen on the ceiling showing shadows of the mako shark and other fish.

[tweet]https://twitter.com/thrillgeek/status/730026526280978432[/tweet]
The screen on the station ceiling

The dispatch will trigger 1 of 3 show scenes in the station that involve the screens, sound and light and the shark will follow the trains out the station, with different music on the lift hill corresponding to which scene you get.

On the final turn around there is also a possible 1 of 3 show scenes for non riders to enjoy.

I got most of the info from this video below
[facebookpost]https://www.facebook.com/video.php?v=1600286516951965[/facebookpost]

[tweet]https://twitter.com/SeaWorldRocks/status/730053654464454658[/tweet]
progress on the exit shop
 
Love the side runners on the train, and that numinous glow from the above-head fish tank in station should offer great visuals!
 
I admire the effort they have put towards this project to really add narrative to the ride and to create a complete experience; I can't wait to see it all in action.
 
The level of detail that went into this coaster is insane. From the Hardhat tour a few weeks ago, I think I heard that there'll be a sound/light effect when the train passes the path, as well as a little show on the roof of the station.
 
Some might recognize the guy in the back row. ;)

[facebookpost]https://www.facebook.com/MakoMadness/photos/a.1731299890448955.1073741837.1675279969384281/1731300333782244/?type=3&theater[/facebookpost]
 
Re: SeaWorld Orlando | Mako | B&M Hyper Coaster

CP6!
 
Re: SeaWorld Orlando | Mako | B&M Hyper Coaster

Hearing it's a solid addition to the hyper line-up!


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It looks really good. Love the little touches to the theming, too, like the sharks being brought into the theming throughout.
 
Tell me this one doesn't feature the retarded seat belts that the CF/SF hypers have.

As for the coaster, it certainly looks pretty standard yet I have read it rides great.
 
That area of the park definitely needed regenerating, so this is just perfect. I hope they've spruced up the dated shark encounter thing too, so it's actually worth the time and effort to walk through...

Next up, sort that now completely pointless Arctic explorer area.
 
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