I think I had more fun flying around all the 3ds then I did on the ride. It was so incredibly detailed and I loved some of the ideas. I'm a big proponent of having a clear layout of things (in RCT and stuff) and this really does a great job. I love how you kind of stacked things. The queue under the swing, the eatery under the monorail, and the queue right under the brake section of the coaster. That was very clever... as were the elevators up to the station. To me, the launch was out of the station was a bit odd, but I suppose if someone showed Intamin the money then that's feasible. The layout seemed pretty strong and fun, and you certainly had good forces up and down the scale. It was fun to ride from anywhere on the train and everything seemed very believable and like it could slot into a real park.
After spending several hundred hours on rct parks, I can appreciate how much time it must take to get these good 3ds things done right. You're certainly one of the best.