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The Games we play...

ATTACKHAMMER said:
Been playing Fifa 13 it's awesome!

Why do I even bother :roll: :lol: :lol: :p

Yes Kim, it's both retarded and awesome and playing it doesn't make you a furry...

I've also picked up Forza 4 (speaking out against the evils of buying repeat ad infinitum releases is a hypocrisy I adore) and it's really good.

Forza 3 was "pretty good, better than GT5 though the tracks are a bit more limited, though there's still something not quite right with it". Forza 4 fixes what was wrong with the driving element.

See, I drive a car (I've ranted this before). When going into a sharp turn (there's one at the bottom of the road where I work) at 30 MPH, I can brake from 40 at the last minute and get the car around without a squealing of tyres, the wheels locking up and me ending up in somebody's garden.

I drive the same car I have on Gran Turismo, and that's exactly what I get (even using a force feedback wheel and pedals). It's like constantly driving on ice, which is NOT realistic.

Forza 3 suffered from this to a degree as well, but it felt generally more composed.

Forza 4 is right. I can now go around corners in a Golf at 30 mph and it feels right. The way the suspension works, the way the car rolls on the chassis a little - it's spot on. It means that I can drive how I drive in real life without having to learn how to drive "the game".

Then the events are much shorter in the world tour, so it's much more pick up and play (both GT5 and Forza 3 cause me issues - if I want to play for ten minutes I can't because as you get to later stages, you're looking at 10 laps races of four sessions so your minimum time on the game becomes an hour).

So it's snappy, it works, the races feel almost realistic and I'm really enjoying it.

Though I'm not as well. Where is the difficulty? If I'm on the race track in an off-the-shelf M3, racing against 11 other M3s, with all the assists off, I shouldn't still be able to win the race by 7 or 8 seconds. It's always a case of "battle through the pack in the first half lap, lead until end". The only time you don't get it is if you're on a very high speed track say, and the CPU cars are in something with a top speed 30mph above yours so they overtake on a long straight and you can never quite catch them.

So there's an issue with the competitiveness of the AI, but other than that the game is good fun.

Only bought it really for multi-player anyway - Wednesday nights at 9:00 p.m. if anyone is interested?
 
Me and Jer could play. He's got a crew of retarded people (from 4chan's car board, unsurprisingly) on top off that who may join as well. Only real problem is jer is at school and is always on late on weekends. Could give it a try one time on a holiday or something.

My main problem with Forza 4 is it's completely unengaging. Less so than COD. Obviously if you're a car person you find endless hours of fun with tuning each individual car to many perfections on how you want them to perform but to me it's like. WEEEE DRIVINGING! Bored now. But it's s'alright like.

Oh yeah. Been playing REZ a bunch again. *Fangirl*
 
Ha. Shows how much attention I pay. I thought Tokyo Jungle was an expansion pack to Gran Turismo 5 - everytime Sony had news about it they seemed to have news about GT Academy so I assumed it was linked in some way :lol:

FIFA 13 is fun. Still playing Red Dead Redemption too.

Really looking forward to that "Hell Yeah! Wrath of the Dead Rabbit" too, looks insane.
 
Kim - we play almost every Wednesday night at 9:00 and that's it really. I find multiplayer racing much more fun as it's completely unpredictable, but yeah, you need to enjoy racing as there's nothing extra in the game single player to engage you. It's just race, unlock; race, unlock. No leagues or cups or anything.

Pierre - LOL! No, Tokyo Jungle is fab and NOTHING to do with racing. Hell Yeah looks very interesting and I'm glad it's part of the PS+ offering as I couldn't have afforded to buy it. Red Dead I played and found a bit dull actually. I'm about halfway through the story mode (from back when it was released) and I know why I stopped playing. It's just like GTA with horses. It's a game you lose yourself in for hours and never achieve anything after a certain point :lol:

Just Cause 2 is worse for that, but it's so much fun.

I played Dead Space 2 through a couple of levels and it's an excellent corridor shooter, but unfortunately it's a corridor shooter. Still, very well executed and tense until you get bored of the whole "enter area, scout around while it's calm, lights suddenly flicker to increase tension, some noise, nothing, lights go out and you're attacked from the dark/around a corner" thing.
 
furie said:
Red Dead I played and found a bit dull actually. I'm about halfway through the story mode (from back when it was released) and I know why I stopped playing. It's just like GTA with horses. It's a game you lose yourself in for hours and never achieve anything after a certain point :lol:

It's so much more than GTA with horses! GTA was designed for arseing around, with an incidental story, RDR is a story with incidental arseing around. Some of the finest moments I have experienced in gaming come in the latter parts of RDR, and for what it's worth it reminds me more of the Witcher 2 and Fallout.

GTA was indeed a game you could dip in and out of and come back to months later, much like Assassins Creed, and the story wouldn't really suffer for it. With RDR, the story anchors it, and the overall game suffers to dip and out of it.
 
I'm certainly not going to argue that by leaving such a large gap I've cocked up the story. I just can't really remember what the story is about and the whole thing has lost something.

However, I played it solidly for a while, but as soon as I reached Mexico I lost interest. I think it's the fact there's just so much and concentrating on the story is hard when it's still chucking all the extra side missions and stuff in. Missions seem to follow a very similar path too. Ride here, kill people. Ride here, killing people along the way. I know that's the crux of the game mind ;)

So yeah, I did enjoy it, went off the boil for whatever reason and now I'll never get it back :)
 
For me the main missions are too similar like you say. But the side missions such as Treasure Hunter, Survivalist and meeting all the strangers are what makes it a fun game for me.
 
I agree with both of you, but after a 30 month hiatus, it's hard to really deal with getting back into both - the game is suddenly too big and you're too lost. 100% my fault :)
 
I got Dishonored and Xcom to pick up on friday. Dishonored looks cool but I'm more interested in Xcom. The original scared the **** out of me when I was a wee little chillun and we got out first Windows based computer. It came with UFO, Transport Tycoon and 2 other games. Since we just moved from the Amiga's Workbench to Windows we were still running on the "put disk in and game magically works" mentality. Installing was alien to us. Even still, just the box of UFO scared the **** out of me. I've since played the original recently and it's still **** tense.
 
furie said:
I'm certainly not going to argue that by leaving such a large gap I've cocked up the story. I just can't really remember what the story is about and the whole thing has lost something.

However, I played it solidly for a while, but as soon as I reached Mexico I lost interest. I think it's the fact there's just so much and concentrating on the story is hard when it's still chucking all the extra side missions and stuff in. Missions seem to follow a very similar path too. Ride here, kill people. Ride here, killing people along the way. I know that's the crux of the game mind ;)

So yeah, I did enjoy it, went off the boil for whatever reason and now I'll never get it back :)

The Mexico bits are initially hard to love, but build up to some excellent sections, including one of the only bits in a game that has shocked me. If that is the point you left it, it is a natural full stop, and it may be worth trying getting back into, because the Canada sections aren't too much further beyond.

For what it's worth, I have finally got round to playing Call of Juarez, Bound in Blood, which I added to my pile of shame after having completed RDR, in need of some non brokeback cowboy action.

Unless it gets dramatically better though, it isn't a patch on RDR - a pretty, vacuous photocopy.
 
The new Xcom Enemy Unkown is is **** mint like. Obviously it doesn't have as much depth as the original but I like it's considerably more friendly nature which eases you into it a lot better. Could be a bit more lenient on giving you Alloys though.

Also, Minecraft. It does evil evil things.
 
Just picked up Sim City 4 for the first time since I was 10. A friend linked me to a $20 off coupon on Origin and I jumped on it. Amazingly this game works wonderfully on my laptop thanks to the download, it can't install properly because I guess two disk set ups aren't supported on Windows 7 (or Vista but that's crap).

I personally love to build from scratch without cheats, and it can be quite a challenge when you start off small with the goal of having a city that looks like New York. It is incredibly easy to over build early and end up screwing yourself or just overspend and blow your budget. I had a lot of trouble with the first city because I expected it to support itself and spent about 20 years (in game) just developing it to the max. After realizing that the city couldn't expand anymore I branched out into other cities and noticed it gets a lot easier to build up early on (and even easier to blow the budget), and after a while the connections you set with the other towns by roads, sea, rail, air, etc. begins to stabilize the region and make it even easier to build larger and more metropolitan cities (haven't quite gotten there yet, my largest city is about 15,000 people). After looking around for a bug fix (SC4 isn't meant to run on more than one CPU), I noticed that the game has an unfinished programming for agriculture. What it basically does is lessens the importance of farming and the money you earn from it and makes it much harder to support a farming community compared to a commercial or industrial community. There are also plenty of mods for the game to diversify the buildings and other objects in the game, making it a lot more pleasant to play because you don't see the same building in every other space.

You really can't treat this as a game per se, because there is no story (as in beginning, middle, end) and there's really no achievements to get while playing (well gifts can count for that I guess). The fun really comes from the accomplishment of watching cities grow and prosper under your guidance, or just playing god mode and leveling it if you don't feel happy.
 
Okay so I downloaded the Forza Horizon demo and as some of you may or may not know, I`m pretty big on the Forza series, so although I understand that not only is the concept of the game completely different to the rest of the series, and that its developed by Playground Games as well as Turn 10, but I still have high hopes for this.

So I get the game up and I have to say the visuals are stunning as with all Forza games, but I have to say I`m a little unsure, the game itself seems good, its hard to grasp as a Forza game, again even though I know its not like the rest of the series, its still a little bizarre to get used too. I`m used too smoking it on a circuit, a circuit that I know all the braking points and racing lines, not racing past traffic on random roads and dirt tracks.
It feels a bit like a 3-way love child (is that even possible?) between Forza 4, Test Drive Unlimited 2 and NFS The Run.

I`m sure when I get my hand on the full game and get used to the fact that its not the Forza I`m used too, I`ll actually enjoy the game for what it is, as opposed to what it isn't, as so far what I have seen from the demo it looks good.

I have the limited edition on pre-order, which I have no intention of paying for myself as the release date is 26th October, aka my birthday, convenient or what? ;)
 
Yeah, I got the demo.

It's clearly the bastard love-child of Burnout Paradise City and Dirt 2, dressed by Turn 10. Which seeing as the team behind the game came from Burnout Paradise City and Dirt 2 and the graphics were all provided by Turn 10 means it isn't surprising :p

I didn't dislike the game, it's just utterly unremarkable (except it looks gorgeous). It's nothing that hasn't been given to us before from the likes of Test Drive and NFS (The Run, as well as Hot Pursuit, which was also from the Burnout Team) -as you say, plus Sega Rally, Daytona erm, that new Crash game thing that was demoed last week and loads more. There are hundreds of point to point arcade racers that are just the same (Oh, and don't forget Project Gotham (which is rubbish, but a lot of the team came from there too).

The biggest issue is that it's just an arcade game. So you jump in a car and it drives like a boat being towed by a sea mammal.

The Camero is like being pulled along by an Orca. The Mustang like being pulled along by a Mink Whale and the Evo X (arguably one of the best handling "affordable" cars on the market today) steers and reacts like a rubber dinghy pulled by a bottle-nosed dolphin.

It's okay though, because all the roads are nice and straight, as those corner things cause issues. Yes, you do have to brake, maybe three times in a race...

The thing is, it's all perfectly competent. The roaming system is perfectly fine and the achievements set into it (like blasting past speed cameras) are great. It's the top of the pile in arcade racing. Sadly, that does mean that a lot of the time you'll find your perfect results ruined by somebody else on the road. It's less down to skill and more down to muscling people out and hoping that events work in your favour. Probably not as bad as the Burnout series (at least the races are just you on the race-track) though.

So yeah, it is what it is. It's a "pure" arcade racing game and if you like them, then you'll get a lot out of it. If you want a Forza "sim" game, then you've got Forza 4 for that.

I prefer the latter, but I enjoy dabbling in the former too :)
 
As CF's resident Poké Maniac, I've been playing Pokémon White 2.

In case you wonder: yes. It's still the same formula. I think some of the new designs are ugly too. If you don't particularly enjoy Pokémon, this is all you need to know.

What's different this time around, is a new story, a few new areas and some tweaks to the availability of Pokémon. plus a number of smaller details. You start out in an entirely different corner of the map, then work your way through the region. However, a lot of the middle game takes place in the same areas as in Black/White1, and while they've shined some things up to prevent it from being a total copy of the previous games, it still looks very much the same.

However, I like it. I still enjoy the journey from starting out in a small town to being the champion of the region. And the new details they've added really raises the bar for later games to come. The houses you visit have more furniture, looking more like places you'd live in than single rooms meant to contain people. The Gyms have got more varied environments, and each gym has its own take on the classic music. In particular I like the first gym, which is in the refreshingly generic style I've wanted to see for years. There are classrooms and lockers, a library and a big sandy court where Pokémon battles are held. Rakes and line painting equipment leans against the fences around the court. There are grandstands and water bottles lying around. It looks just like a place where Pokémon battling is taught and practised, instead of a big building full of random obstacles.

And now you can use Pokémon from all generations in the main story line. You can use Psyduck and Grimer instead of ugly ice cream- or garbage bin-themed Pokémon. There even is a dungeon chock full of Zubat and Rattata.

So far, the game is enjoyable. If you like the Pokémon games already, it's certainly worth a shot. If you don't, it's not going to change your mind.
 
Maxi-Minor_Furie is already badgering for it for Christmas. He also wants the new 3DS game that lets you capture Pokemon into the game. It's a little too complex for somebody just turned 7 though. I played through the Gamecube Pokemon with him, and I found that a much easier adventure and better aimed at his age - he now plays through it himself. I can't help him on the DS as it's such an individual system.

What I can't believe is that Nintendo are letting them get away with releasing not just the same game engine again, but not making it 3DS exclusive. It just seems odd to release B&W 2 on the DS, when they could have released on the 3DS and sold hardware too - plus the game would have been brought bang up to date graphically (I'm not talking about going down the Gamecube route, but they could still have decent graphics and made it much shinier - plus all the fantastic 3DS streetpass opportunities and the like).

Ah well, if the next one isn't 3DS exclusive, then I have to say that they've completely lost it :lol:

Kim/Jer - Forza Horizon = Outrun :p

Unfinished Swan is out today. It's rare I'm actually excited about a game coming out, but this is the next "Journey". I adore games that throw away conventions and just give you an experience. I don't mind if that experience is only a few hours long (most of these games like Flower, Jourey, Unfinished Swan and erm, lots more are only the cost of a cinema ticket anyway) - it's all about an emotional and enjoyable experience/journey.

Unfinished Swan is a game about a recently orphaned boy who wakes in the orphanarium to find his picture of a swan (whose neck he never finished painting) come to life. He follows it into a completely blank canvas world. Literally the screen is just white. You then paint the scene in by flinging paint at the world. The paint splats realistically on objects and the you can make your way through the world. It's a mild puzzler, but it's really a fairy tale and... It's all about discovering the story using a completely different approach to a game.

[youtube]http://www.youtube.com/watch?v=xFfteZaAXq4[/youtube]
 
Pokemaniac said:
As CF's resident Poké Maniac, I've been playing Pokémon White 2.

In case you wonder: yes. It's still the same formula. I think some of the new designs are ugly too. If you don't particularly enjoy Pokémon, this is all you need to know.

What's different this time around, is a new story, a few new areas and some tweaks to the availability of Pokémon. plus a number of smaller details. You start out in an entirely different corner of the map, then work your way through the region. However, a lot of the middle game takes place in the same areas as in Black/White1, and while they've shined some things up to prevent it from being a total copy of the previous games, it still looks very much the same.

However, I like it. I still enjoy the journey from starting out in a small town to being the champion of the region. And the new details they've added really raises the bar for later games to come. The houses you visit have more furniture, looking more like places you'd live in than single rooms meant to contain people. The Gyms have got more varied environments, and each gym has its own take on the classic music. In particular I like the first gym, which is in the refreshingly generic style I've wanted to see for years. There are classrooms and lockers, a library and a big sandy court where Pokémon battles are held. Rakes and line painting equipment leans against the fences around the court. There are grandstands and water bottles lying around. It looks just like a place where Pokémon battling is taught and practised, instead of a big building full of random obstacles.

And now you can use Pokémon from all generations in the main story line. You can use Psyduck and Grimer instead of ugly ice cream- or garbage bin-themed Pokémon. There even is a dungeon chock full of Zubat and Rattata.

So far, the game is enjoyable. If you like the Pokémon games already, it's certainly worth a shot. If you don't, it's not going to change your mind.

Hey. I am a poke maniac as well. I just finished Black 2 and I'm at the E4 in White 2. Yes I own both games. Yes I have a rattata in both versions.

I like the world tournament quite a bit. Still wish the game was more challenging. Also I really HATE that you can't have a 6v6 flat battle over wi-fi though. It's a pain in the ass to have to level up all of my pokemon to 100.

Overall I agree with you.

If you like pokemon games then get it, if not then this likely won't change your mind
 
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