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Thirteen, Intamin ''psychoaster'' - Alton Towers 2010

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FFS.

Okay, reasons why.

1. Difficulty due to the licensing deal with Universal (don't ask, it's just not as easy as simply gonig and buying one).

2. The Robocoaster track is manufactured by Vekoma. The track on the plans is clearly not Vekoma track (erm, I think that's what I read, but even if not, it looks identical to Vekoma track anyway)

3. The station building is not tall enough to manage a three level Robocoaster.

4. The entrance and exits to the station for the track are not big enough to accommodate a Robocoaster train.

5. There is no mechanism for getting the Robocoaster from one level to another.

6. There are no launched Robocoasters.

7. There are no Robocaster designs with Switch track.

8. The Robocoasters don't seem to be able to deal with airtime hills.

9. If they could, why put in an airtime hill on the track? The coaster can simulate airtime hills anyway, so you'd just have flat track rather than bumpy - save on track costs and support costs.

10. They're looking at a throughput of around 1,200 pph, the Robocoaster would need to have a huge number of arms going around to satisfy that.

Everything above just says NO! It's hurdle after hurdle after hurdle for Alton the jump over. Then when they do, none of it fits with the plans anyway, which are quite obviously a fairly standard coaster style layout.
 
Sorry guys I am sitting here laughing my head off :)

I can just imagine Furies face at the moment :)

Crow am not laughing at you btw, this Robocoaster thing is bloody hard to follow and alot of questions.
 
Furie I heard that B&M have merged again with Intamin but they are going to run trains from the Fish at Thorpe to save some money.

Sorry enough spam from me now :)
 
but arn't intamin and b+m complete rivals in the coaster industry?

is it possible that the ride will have some 3d effects or something therefore making it a world first? (im not thinking like "x" but with 3d movies part way round eg sudden stop huge explosion shot backwards at speed?)
 
It was a pun that plays on the past that the two partys had before B&M split from Intamin.
 
Going back to the concept of car crashes.

Could it be possible that the world-first element could be a backward launch, but not from a stand still? Eg the coaster is moving forwards at say 30mph and then launches backwards from that speed while it looks like it's going to crash out the window of the building or something similar? If that isn't what it is, it would be an amazingly cool concept!
 
Launching backwards can be incredibly uncomfortable, depending on the severity of the launch. Now your idea is a perfect example of maybe now not to do it, as its like pushing you forward then slowly with more force pull you pack violently. Its not a great ride, depending on restraints.
 
My 10 year old brother came up with a brilliant idea this morning!

He said last night that he dreamt about a 3D rollercoaster, where the track wasn't "ginormous" and "super fantastic" but the 3D-ness made it so!

I was actually rather impressed and it almost immediately made me think of the Alton Coaster! Has something like this happened in reality?
 
Ollie said:
I reckon it will be a Eurofighter themed to Saw II. :D

Well considering that most of the stuff on Saw: The Occasionally Working Ride is from Saw V, then surely that would be going backwards? :wink:
 
^^Actually only one part is from Saw V at Thorpe. :p

Fine then. Silent Hill: The Ride. Happy now? :lol:
 
I was just thinking, probably a wild idea . . . . but they used X:/ No Way Out for sound tests? This is what made me think this;

Could this ride be backwards for most of the ride and the switchback things make the car face forward for the final helix then back to backwards?

Are there any other rides like this in the world? Could this be the worlds first backwards to forwards then back to backwards coaster?

This way they could have a launch from the station round the helix and back to simulate the 'car crash'? Although Rita is already in this area with a forward launch, so I personally can't see them having two forward launches so close together.
 
It's certainly not the worst idea I've ever heard. I can't really even think of much to go against it either.

Your point about forward launches maybe? The fact you'll miss out on having the close contact with the terrain and trees is the only other.

Old woodies used to run with backwards trains (some still do if I remember correctly), so it's not out of the question by a long shot.
 
/\ i agree
unless it is posible for it to have a forward/backward launch and then with the car still traveling at speed to have a sudder stop into a launch the opposite way sch as after the impact in a car crash you often get a rebound effevt. if that was possible it would enable ,if they created correct seats/restraints that dont put major pressure on certain areas of the body but spread it out over the body, the posibility of a sudden stop staright into a shap backwards launch?
 
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