Joelpagett
Mega Poster
The whole concept of DBGT is flawed. From the VR which was in it's infancy (I would still say it is) to the mid-journey 'scare zone' - the whole thing is a massive waste of time and money. I understand what they were trying to achieve, but it could have been executed without the VR to much greater effect.
I've ridden it 5 or so times over the years and the most unnerving thing about it is when a member of staff walks down the train and strokes your leg!
I believe I read somewhere (don't quote me) that the maintenance team had to start working on it at 6:30am to get it open for 12pm as they had to test all the headsets. The thing must hemorrhage cash.
I would go as far to say it was the biggest failure in the Merlin portfolio as far as IP acquisition and implementation.
It has been a colossal waste of resources from the moment it opened. The problem is it cost so much money they can't just close it, so you know whatever is coming 'down the line' is going to be just as terrible as there isn't going to be the CAPEX to fix the glaring issues with it.
I've ridden it 5 or so times over the years and the most unnerving thing about it is when a member of staff walks down the train and strokes your leg!
I believe I read somewhere (don't quote me) that the maintenance team had to start working on it at 6:30am to get it open for 12pm as they had to test all the headsets. The thing must hemorrhage cash.
I would go as far to say it was the biggest failure in the Merlin portfolio as far as IP acquisition and implementation.
It has been a colossal waste of resources from the moment it opened. The problem is it cost so much money they can't just close it, so you know whatever is coming 'down the line' is going to be just as terrible as there isn't going to be the CAPEX to fix the glaring issues with it.