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Re: Universal IOA to close Hulk for new enhancements

Yes, for one of them as far as I can see. CBA to do them all.

os-universal-hulk-coaster-scrapyard-20151001



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Re: Universal IOA to close Hulk for new enhancements

[tweet]https://twitter.com/bioreconstruct/status/686676961486319616[/tweet]
 
Re: Universal IOA to close Hulk for new enhancements

I know this is way too early to tell, but, it seems there's a slight 'drop' into the brake run? It used to just level out the banking, didn't it?
 
Re: Universal IOA to close Hulk for new enhancements

^ I *think* that's just the spine thickening for the brake run.
 
Re: Universal IOA to close Hulk for new enhancements

^Yes it is - you can see it at the end of this video: (from intheloop in disguise)

EDIT: Oops, wrong video...
[youtube]http://www.youtube.com/watch?v=qYR_314bhFw[/youtube]

Unfortunately, I doubt it'll retain its characteristic roar, but when I rode it a few years ago, I found it a little rough (not surprising considering it was probably the most ridden coaster in the world when it closed), and the launch a bit underwhelming. Hopefully they can fix all of that - and it's great they're giving it a ton of TLC!

What's not so great however, if you watch the video above, is how many rides are simultaneously closed around the resort!
At least nobody can say "Hey, why won't you let me ride Hulk? What's wrong with it?" ;)
 
Re: Universal IOA to close Hulk for new enhancements

CoasterCrazy said:
What's not so great however, if you watch the video above, is how many rides are simultaneously closed around the resort!
At least nobody can say "Hey, why won't you let me ride Hulk? What's wrong with it?" ;)

Which ones? I didn't see any. Assuming its maintenance, I thought that was supposed to happen as it should be one of the quietest times of the year. :confused:
 
Re: Universal IOA to close Hulk for new enhancements

CoasterCrazy said:
(not surprising considering it was probably the most ridden coaster in the world when it closed)

Off topic, but that's a really interesting premise. What the hell is the most ridden cred in the world?
 
Re: Universal IOA to close Hulk for new enhancements

I read somewhere once that Matterhorn Bobsleds is the most ridden over its life because of its age and the fact it's at Disney.

But in terms of on a yearly basis I'd guess Florida's Big Thunder Mountain.
 
Re: Universal IOA to close Hulk for new enhancements

^^I would assume Matterhorn at Disneyland, or perhaps BTMR or Space Mountain at WDW? :)

Either that or some really old coaster like Rutschebanen at Tivoli Gardens! Tivoli don't got quite the crowds that Disney has, but a popular coaster that has been continously running for more than 100 years have got to have quite an impressive number of riders!!

Edit: Ben beat me to it!
 
Re: Universal IOA to close Hulk for new enhancements

That is an especially tough question as Disney claims 9 of the top 10 largest attended parks in the world, but does not share riders-per-hour numbers on attractions.

We know Incredible Hulk is 1,920 riders per hour, which is towards the top in terms of great throughput, especially compared to other large B&Ms.

Magic Kingdom indeed sports the largest attendance worldwide, 19.3 million in 2014: http://www.teaconnect.org/images/files/ ... 150603.pdf Ere go, it would be safe to assume Magic Kingdom would still be a great contender for most rides in a given year. Between BTMR and Space Mountain, BTMR would most likely sport the larger rider throughput thanks to larger trains and three lift hills that allow for quick dispatch.

Expedition Everest however may also be a contender. It sports a massive 36 riders per train (BTMR is 30, Incredible Hulk 32), a relatively quicker ride time, and an imaginatively quick dispatch between the small initial lift hill and large lift hill. The train is actually to the top of the ride just over a minute into the journey - not bad for a traditional lift hill!

[youtube]http://www.youtube.com/watch?v=dW5plLrebUg[/youtube]

Back to Hulk, excited to see finally what the heck Universal is up to as the track goes up.
 
Re: Universal IOA to close Hulk for new enhancements

Pink Panther said:
CoasterCrazy said:
What's not so great however, if you watch the video above, is how many rides are simultaneously closed around the resort!
At least nobody can say "Hey, why won't you let me ride Hulk? What's wrong with it?" ;)

Which ones? I didn't see any. Assuming its maintenance, I thought that was supposed to happen as it should be one of the quietest times of the year. :confused:

I meant all the ones which are being demolished and replaced ;) Hulk(ish), disaster, Kong (not open yet), Beetlejuice, disaster and twister! Not the best time to visit...I also posted the wrong video, so that should help!

Anyway, back to the main debate :p
For some reason, when I was making that fairly bold statement, I somehow completely forgot about Disney! Perhaps I was thinking more along the lines of more thrilling rides with OSTRs. (But there are some of these at Disney..)

Interestingly, I actually did a little number crunching on Hulk the other day, and came up with some unimaginably ridiculous results.
Ok, so Hulk's theoretical hourly capacity is 1,920, as we know. Let's say Hulk operates constantly for 350 days straight a year (accounting for breakdowns and refurbishments). Let's also say that it rarely operates at its thc - and instead, it actually does 1,000 riders per hour instead, on average. The park is open for 11 hours hours a day, let's say. These may well be underestimates, but still, that gives you...
-11,000 guests per day
-3,850,000 per year
-61,600,000 guests (ish) over 16 years.

Now the fun begins...
-1,925,000 million circuits of its 1,128 metre long track
-1.35 million miles travelled (using guest numbers, length and riders per train, assuming almost every train is full)
which is equivalent to travelling around the world 54.2 times

(I haven't checked any of this, so please correct me if I'm wrong!)
Just think of the stress on the poor track!

So is it Matterhorn?
Over it's lifespan, it's probably pipped all the older woodies for its guest numbers, as they're massively less popular, and won't operate 24/7.

However, let's not forget, Matterhorn's been through a tonne of different trains in 57 years, and its trains only hold 6 riders each!
Let's forget about the fact it's twinned, as they're totally two separate creds.
So where does that leave us?

-For the greatest number of guests shifted each year, Expedition Everest must take the crown for having lap bars, and a massive 36 person train (which could be two bigger without the theming on the trains)! Surely nothing can come close to that?
-For the longest distance travelled each year, I expect it's probably Expedition Everest too, as it's the longest of all coasters in the running.
-For the longest distance travelled by a single set of trains, it'll probably be Big Thunder, if it's still running it's originals?

However, since Expedition Everest has only had just over 9 years of being around, it certainly can't claim any all time records.
They must surely go to Matterhorn...but it might not stay that way forever. In fact, Big Thunder Mountain, with 5 times the train capacity (per side of the Matterhorn, yes...), might already have come reasonably close. Still though, I expect Matterhorn's trains can be dispatched very quickly!

However, I'll throw a spanner in the works. What about Rock N' Roller coaster at Hollywood studios?
How many times have the outdoor attractions been closed "due to inclement weather" every year?
-It's THC isn't bad at 1,800 (lap bars, and very, very efficient loading with guests disembarking at another station)
-It's length is 3,400 feet...
-It's been open for 16 years....
-And it'll basically never close.


I reckon it's a really serious contender.

Anyway, that exhausts me! Back to topic...
 
Re: Universal IOA to close Hulk for new enhancements

I was trying to think if there would be a simple way to calculate riders per hour for the Disney coasters, such as dividing ride time + 1 minute load time by an hour to determine cycles per hour, and multiply by riders per train. This assumes one train operation however, and does not account for blocking (that is, dispatching another train after the lift hill/MCBR is cleared). This is a very difficult number to ascertain without a straight up observation of dispatch, and is also sadly critical to accurately calculating riders per hour.

Suffice it to say, Orlando coasters see the highest riderships annually. :p
 
Re: Universal IOA to close Hulk for new enhancements

Here's the latest update. Looks like it may be the exact same layout. Which I'm fine with, but still strange to me that IOA took the whole thing down to redo the entire set of track...So at this point I'm hoping for new trains and launch...

https://youtu.be/7OvULbi7kdE
 
Re: Universal IOA to close Hulk for new enhancements

It's like seeing what we missed seeing 17 years ago because the park opened with all it's (current) coasters already in place.
 
Re: Universal IOA to close Hulk for new enhancements

I wonder if that awful transition into that helix has been sorted? Doesn't look like it


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Re: Universal IOA to close Hulk for new enhancements

There really were so many poor transitions in the 2nd half of the ride that if they don't fix them now, they'll never be fixed :(
 
Re: Universal IOA to close Hulk for new enhancements

Looks like it may still have the old hulk roar. The rails looked hollow to me. Also I don't remember the track being that much of a Matt finish with the supports being a glossier finish.
I'm looking forward to seeing what the final outcome will be, what if any major improvements have been made (themeing, floorless trains, launch etc).
 
Re: Universal IOA to close Hulk for new enhancements

How can you tell it has a hollow track from this type of construction? Due to those disc shapes on the bottom of the square-based track?

I've only just realised that Universal themselves have online that it has 'new vehicles', I'm sincerely hoping that they addd the lap bar type restraints.
 
Re: Universal IOA to close Hulk for new enhancements

Just because the actual rails look like they are not capped off. The spine prob will be filled with sand. I could be compleatly wrong.
 
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