Matt N
CF Legend
This does make me sad.
I was always sceptical I’d even like X2 that much, but I am sad I didn’t get to ride it and it does feel like the chapter is closing for that proper maximalist era of coasters that I’m sad I never got to experience.
As much as coasters have come a long way and we make some brilliant layout designs now, rides like X2 were a mark of an era where parks weren’t afraid to be bold and there was a real sense of mechanical maximalism in coaster building that I feel is missing today to an extent. It is great that we’ve learned how to be efficient and get the most out of what we build and the modern layout designs are brilliant, but on a gut instinct level, there’s something about these properly envelope-pushing designs of the early to mid 2000s that I quite miss in modern design. I yearn for that sort of mechanical ambition to return!
I was always sceptical I’d even like X2 that much, but I am sad I didn’t get to ride it and it does feel like the chapter is closing for that proper maximalist era of coasters that I’m sad I never got to experience.
As much as coasters have come a long way and we make some brilliant layout designs now, rides like X2 were a mark of an era where parks weren’t afraid to be bold and there was a real sense of mechanical maximalism in coaster building that I feel is missing today to an extent. It is great that we’ve learned how to be efficient and get the most out of what we build and the modern layout designs are brilliant, but on a gut instinct level, there’s something about these properly envelope-pushing designs of the early to mid 2000s that I quite miss in modern design. I yearn for that sort of mechanical ambition to return!
