SaiyanHajime
CF Legend
Re: Alton Towers' Galactica VR coaster/Rollercoaster Restaur
Compulsory you say?
They definitely said otherwise on Twitter.
Compulsory you say?
They definitely said otherwise on Twitter.
I should elaborate.owentaylor121 said:Because the age restriction has nothing to do with the VR?GuyWithAStick said:Also, if Thorpe is getting VR plus an age restriction, why not here?
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Ian said:Witchfinder, any chance you could post those messages in here?
GuyWithAStick said:I should elaborate.owentaylor121 said:Because the age restriction has nothing to do with the VR?GuyWithAStick said:Also, if Thorpe is getting VR plus an age restriction, why not here?
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Like said in the Thorpe topic, VR is a screen very close to your face. With kids' eyes still developing, the VR is bad for their eyes. If that rule is enforced there, then it should be imposed here as well.
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GuyWithAStick said:Also, if Thorpe is getting VR plus an age restriction, why not here?
Well, Air is my favourite coaster - although it took me a few goes to "get" it. Once you stop thinking of it as a thrill ride and more of a 'flying' experience, it's great. But the queue is always long, even when Nemesis is walk-on so it's an odd choice for VR.Joey said:I just want to know why. "Consistent experience" is not a legitimate answer in this scenario, that I can think of. Perhaps it's to avoid undermining the VR experience? Or keep the queue as short as possible? That's a valid one. But Air is a substantial roller coaster and loosing it from Alton's lineup matters. Most people here aren't huge fans of Air, and that's cool - I get that it's not really most people's cup of tea... But it's an important ride. It's the only damn thing my mum will go on besides RMT. She wouldn't want to do VR and would be REALLY upset if she couldn't ride Air. She only rode Air in the first place because Blue Peter said it wasn't scary and was "like you're really flying". Air's popularity NEVER dwindled, it always has a substantial line when I visit compared to Nemesis next door, and that demonstrates that either it's capacity is less (doubt it) or that it's popular. The whole thing pisses me off so much. It's just the wrong choice in every way. The ONLY things about VR on Air that makes it a semi good idea is that it has dual stations, so they could have VERY EASILLY had air operating on one train VR the other not. And that it's ambiguous theme allowed them to go with something cheap and easy to render - like space. But apparently that's not even done very well. So pft, frankly. Pft.
I've never cared so much about something I care about so little.
Joey said:I just want to know why. "Consistent experience" is not a legitimate answer in this scenario, that I can think of. Perhaps it's to avoid undermining the VR experience?
Interesting Neal and thanks for the science, but the VR gaming headsets, much like the 3DS, come with an age warning. Anyone know why, then? Because I was under the impression it was eye development related.nealbie said:Not true.
Human eyes are fully developed by age 3, and they're about 3/4 finished at birth (which is why babies look like they have enormous adorable eyes). After three the only thing you have to worry about is ultra violet light.
The only health related issue with VR headsets is motion sickness, and if you have that anyway you risk being ill riding coasters anyway. Granted, VR and other simulators exaggerates the feeling of motion sickness, but you have to have it in the first place.