Tony said:
I do like Nemesis, I rated it a 10/10 and think it's a great ride but people overrating it so much is really annoying because it is'nt actually that intense. The first half is brilliant up until the stupid stall turn. The loop is'nt that intense and is just average. The turn after the loop is just terrible, forceless and boring and the last corkscrew was good.
Physically Nemesis is not as intense as BTR, but it’s Nemesis unique type intensity (the duality of physical forces in effect combined w/ the spectacular interaction w/ the station and canyons) that is part of what gets it so much praise. Btw- who said anything about intensity alone dictating how much praise the coaster gets? Nemesis is intense, but what stands out for me is the way everything just slots together. My on ride perspective is interestingly different to yours- I think the whole layout is intense- loop included until we come to the final wingover. For me that is the only slightly weak part.
Tony said:
What it means is that BTR is just a coaster on its own built onto a car park type plot of land like many coasters are. With Nemesis it’s environment, and interaction with it, is as integral to the on ride experience as the track layout itself.
After BTR- B&M would go on to build many more progressive Invert installations but never again anything that could compete with the unique experience Nemesis provides. Not until last year did they finish a new Invert that I assume was built in an attempt to recreate Nemesis’ mojo, I am of course talking about Black Mamba. As it stands BTR is just a train on a track whizzing around in the air, Nemesis on the other hand offers a much richer and multi layered ride experience because of it’s design.
Tony said:
Batman starts with a great 100ft drop while Nemesis has a tiny little drop to the left.
Batman has 2 forceful loops both of which are better than Nemesis' one loop. I preferred Batman's zero-g roll which goes over the awesome asylum themeing with a great foot chopper on the exit than Nemesis' zero-g over the alien station. The 2 corkscrews were really intense, very smooth and were awesome and were both much better than Nemesis' corkscrews. They both have intense helixes but I do prefer Nemesis' helix because of the fence.
Batman only has 1 forceless little turn between the helix and corkscrew. And Batman: La Fuga has better station and que themeing than Nemesis.
I love them both but Batman is better and thats my opinion.
…and your entitled to it, but if I were to elaborate some of my sentiments about track layout and on ride experience regarding the two-
Building Nemesis into a massive creator in the ground was a masterstroke by AT and Wardley.
If not for their no building above tree level rule, Nemesis would have not been half the ride it turned out to be. BTR does have a good 100ft drop, but BTR is pretty damn conventional layout wise, heck it was the first invert. Nemesis might only have a tiny drop (I don’t really consider it a drop) but that’s the point. Nemesis broke the mould- convention went out of the window. The layout was not like anything the preceded it and that’s before we even get onto the journey through the rocks and tunnels.
Personally I’m always impressed by how fast Nemesis’ train accelerates after seemingly no drop.
The speed just comes out of nowhere- it’s a great effect. Batman is a fine invert and the layout is tight and powerful- more forceful than Nemesis, but it can’t really compete w/ what Nemesis has to offer.
If Nemesis layout stood above ground (with massive suppports) like BTR, then Batman would be the best of the two, sure. Although its layout would still not be as interesting as Nemesis’. The track layout of Nemesis was created so to hug the terrain, the tunnels, rocks and alien installation. The resulting visual intensity means Nemesis has an extra layer that basically no other Invert can compete with, save possibly Mamba. This combined w/ Nemesis inspired and forceful layout puts it in a league above BTR.
Tony said:
This is what pisses me off. Why is it in another league? It's like the shortest B&M invert and has the same 4 inversions found on most other B&M's just in a differant order. Yes it has good landscaping but that does'nt make it one of the best in the world.
Actually, combined w/ it’s forceful and unique layout- it does. Read my above statements.
For the record the shortest B&M invert is the second- Top Gun @ Great America, California 1993.
Nemesis might only have a 42ft lift hill, and no drop but these are all things that come out in it’s favour. 30 or so seconds is just the right amount of time for the ride considering the intensity.
What is your point about the inversions Nemesis features?, Batman features exactly the same ones, albeit w/ an extra loop. Point is Nemesis’ layout is wholly unique and not even similar to any other Invert.
Like I have previously stated- I believe familiarity and the fanboys breed contempt for Nemesis amongst UK natives. I think if you took any enthusiast who had never ridden either before, and then in one day they rode both for the first time I don’t think anyone would pick BTR over Nemesis.