Iron Menace
When your park doesn't have a new coaster for 16 years (discounting the relocated boomerang), anything substantial is going to be a win for the park. In the context of us goons? Not so much (and it doesn't help that one of the last coasters I rode prior to this trip was Baron).
On paper, this has one of the best layouts on any dive machine. A beyond vertical drop, nice group of inversions, and (most importantly) no midcourse brake run to ruin the flow. The standard drop into the immelmann is always good fun (although the extra five degrees doesn't feel much different... all the drops kinda feel the same to me), and zero-g rolls rarely miss. The inclined loop and corkscrew are a bit forgettable though. They don't provide much intensity.
I got three rides in, could have done more if I wanted to but didn't feel drawn back much. Started off with front middle which ran pretty well! Went back around for back right edge seat... and halfway through the ride I yelled out "Never again!". Yeah, that was bad. One of the worst rides I've had on a B&M. A bit concerning, as I'm hearing similar things on Dr. D.
I'm being a little dramatic, but immediately after the immelmann it gained a really bad shuffle that took away all the fun. I went back again later for a 2nd row ride, not quite the edge seat but not quite the middle either. That was much better. I'd say just stick with the middle seats if you can. The outer seats on these things tend to be fun on this model for some nice lateral forces on the inversions, but it's not worth the rattle.
The best thing about this ride has to be the station building though. I was a little skeptical on how good a rusty warehouse theme would look, but they pull it off very nicely. The queue has some solid theming and the dispatch has a nice SFX sequence as well. I wish they took it a step further and did some better interactions with the drop and adjacent pathways. I was surprised to hear people initially impressed with the surrounding area, but I'm sorry, putting a halfway decent sign in the middle of a big asphalt area doesn't make the area look much better. That said the coaster itself LOOKS great. It's taller than you'd expect and going into the drop immediately after the lift looks much better than the flat turn.
Overall, an okay coaster. Can give a good ride if you know where to sit, but honestly I was having more fun on the Rust Buckets next door.
Couple other quick notes.
Steel Force is now the best ride in the park. I already thought it was great before, but some changes on the lift hill speed and limited trims on the MCBR make it faster and more intense. Love the jankiness and the stupid airtime on the return run. My former favorite
Talon is still just as great as I remember. Always been a fan of its great inversions and low to ground moments.