Re: Scw55's Share Thread; Terra-Volt; B&M Suspended Dive Coa
There is literally no holding break option for this coaster.
Well, I could have an inverted holding break, but I am not trying to make a G-Force inspired coaster.
The intensity of CS has eaten into my FPS so I have cautious with adding more to the park.
I'm very proud of how I supported the drop. I thought it'd be impossible with the Supports I normally use as I hate clipping.
The next addition I plan is going to be a tamer ride. The Fly-Free I was hoping would be tame. In fact it was, but unfortunately you needed a drastic looking layout to achieve anything interesting. And even then it jumped to the point of being too-intensive looking. It was impractical. I also have a plan for yet another B&M (yes I adore B&M rides) that will utilise a strict height-limit. I build a Coaster of that nature over a year ago,and it was this that gave me the initial idea to explore 'Junior Extreme Thrill Coasters' that led onto the 'Mini-Monsters Contest' which I hosted.
I was worried that my park would be Coaster City due to my significant interest in building Coasters. I was concerned that wouldn't be any flats. However now I realise that I can utilise the sectors I create with fencing, and then 'fill the gaps' with appropriate flat-rides.
The B&M Hyper you see in the background will soon be removed. There is a slight issue with an early element causing too much lateral forces.
There is literally no holding break option for this coaster.
Well, I could have an inverted holding break, but I am not trying to make a G-Force inspired coaster.
The intensity of CS has eaten into my FPS so I have cautious with adding more to the park.
I'm very proud of how I supported the drop. I thought it'd be impossible with the Supports I normally use as I hate clipping.
The next addition I plan is going to be a tamer ride. The Fly-Free I was hoping would be tame. In fact it was, but unfortunately you needed a drastic looking layout to achieve anything interesting. And even then it jumped to the point of being too-intensive looking. It was impractical. I also have a plan for yet another B&M (yes I adore B&M rides) that will utilise a strict height-limit. I build a Coaster of that nature over a year ago,and it was this that gave me the initial idea to explore 'Junior Extreme Thrill Coasters' that led onto the 'Mini-Monsters Contest' which I hosted.
I was worried that my park would be Coaster City due to my significant interest in building Coasters. I was concerned that wouldn't be any flats. However now I realise that I can utilise the sectors I create with fencing, and then 'fill the gaps' with appropriate flat-rides.
The B&M Hyper you see in the background will soon be removed. There is a slight issue with an early element causing too much lateral forces.