What's new

The Games we play...

kimahri said:
Pierre said:
However saying that they have been using the same engine since 2007

Source_Engine_Logo.png


So?

If Valve actually released some games, like, SAY, Episode 3, maybe we could have a chance to get bored of the Source engine <//3 As it is, it's a rare treat to actually get to use it <//3
 
Ben said:
If Valve actually released some games, like, SAY, Episode 3

Yeah, they need to get on their horse with HL3. All three games of Episode 2 were great, so I can only imagine what HL3 will be like.
 
I don't even really want Half-Life 3, even Half Life 2 Episode 3 (Manchester United 2) would be enough <3

Oh, Valve <//3

At least they gave us Portal 2 to keep us happy.
 
Right so thaks to Steam and their sales I managed to finally get my hands on VVVVVV

Let me start with some rage, this game is the hardest game i've played. 1600 deaths in 3hours of play if that gives you an idea. But the game is fun and premise is unique. The idea is you cannot "jump" rather reverse your gravity and fall upwards or downwards, it's not as awkward as I originally thought it would be. The music thought is some of the best chiptune I've ever heard, and even with it blaring in the background amongst my endless deaths it never gets tiring. VVVVVV is a fantastic indie game it's it's only $1.25 on Steam right now! Go get it!

8/10
 
Halo: CE Anniversary

I have never played the original Halo before, and i wasn't expecting what I played. The gameplay was typical Halo gameplay. I'm not too keen on how Bungee didn't add much cover, and what they did add wasn't adequate. I felt like a chicken running around with my head cut off for most of the game. I felt obliged to charge the enemies, my shield would get depleted, and I would run around in circles trying to avoid needles and plasma blasts. I would end up dying and that vicious cycle was fairly frustrating. I also have mixed feelings about how the game comes full circle. The campaign starts and ends at the Pillar of Autumn. What I didn't like was how the first seven levels were advancing, and then the eighth and ninth levels were a giant backtrack through the third and fifth levels. I also don't see why everybody got a hard on over the graphics when the game first came out. Anything far away looks great, but when you get up close to an object, it looks like crap.

So, lots of bashing, but I did enjoy the game for the most part. The story was good(I'm a sucker for stories I guess) and now the rest of the Halo saga makes a bit more sense.

6.5/10


FEAR 3 is next.
 
Played with my cousins for a bit the other day on COD: Black Ops multiplayer. Basically I'm pretty awful at it so I won't be wasting £40 on it.
 
FEAR 3

The second installment of this saga was fairly meh, so I wasn't expecting too much. Fortunately, the game was pretty good. The game play wasn't as sluggish as FEAR 2 although it was a bit shorter. One aspect I liked was how there weren't as many 'WTF is happening right now this is so creepy' moments. Although I already bashed MW3 and Battlefield 3 for having trite scenes and taking certain aspects from other games, this felt a lot like a mix between Half Life 2 and Left 4 Dead. For instance, there was a bridge level, similar to HL2, a supermarket level, similar to L4D, and an airport level, similar to MW2. This probably works because FEAR 3 isn't your run of the mill modern warfare military shooter.

So yeah, the campaign is pretty awesome but unfortunately they designed the campaign to be more of a coop experience. I had nobody to play with, so I couldn't experience the game at its true potential. I'm sure it would be a lot more fun with a buddy. In addition to the coop multiplayer, there is a standard multiplayer mode and Contractions, which is basically a horde mode.

It's not the best game in the world, but it's a lot of fun, and probably awesome with multiple people.

[8.5/10]


I'm currently playing Goldeneye: Reloaded. After that, I will be renting Assassin's Creed: Revelations and Brink. I also bought Portal 2(I already played the campaign, but not the coop), L.A. Noire, and Saints' Row: the 3rd for under $90. There's no way I'm playing these six games before I head back up to school, so I'll probably have to save a few for spring break or summer.
 
The binge continues...

Goldeneye 007: Reloaded

Who can forget those days of going to a cousin's or friend's house to play the original Goldeneye? Although this game has a different story than the original, there are many nods to feel your nostalgia. The graphics are a hell of a lot better than the original, but still lack compared to other modern five star games. The campaign started out fairly exciting, but my interest waned in the second half of the game. The story was fairly short, but it just didn't seem as interesting as I thought it would be. Since it is a Bond game, the new gadget that had a very strong presence was Bond's MI6 issued smart phone. It opened the door to a bunch of new objectives, such as opening doors, disabling security systems, downloading files, and taking photos. I wouldn't say it's the best part of the game as one mission requires you to scan peoples' faces in a nightclub with a face recognition app to identify somebody, which made me feel like a creep.

I didn't have time to play the multiplayer, but from what I can tell, it's basically the same as the original. Apparently it's very difficult to find a lobby to play in as nobody plays multiplayer. The game also includes a Spec Ops mode to ensure you're getting your money's worth. It's not the best game I've played this break, but I've played worse.

[7/10]


I don't think I'm going to be able to complete Assassin's Creed: Revelations in the time I have to play it, but I'll be able to get pretty deep into the story.
 
Me and some friends gifted each other some games on steam (granted I ended spended more on others since I have no concept of value and have more money than sense but who cares)

Jer got me VVVVVV cause he loves me and wanted to see me suffer with a difficult video game. Little did he know, I have skills but, it is an awesomly designed game and incredible amounts of fun and the soundtrack is immense.

I asked for Cthulhu Saves The World and Breath of Death Vii off Erl and mooched X-com UFO Defence as well so he didn't feel bad that I got him a game for a fiver and he spends 69 pence (but it's Cthulhuuu!).

Yet to play the 2 Indie RPG's but I used to be terrified of X-com and refuse to play it. Playing it now, dispite it's age, it's still a very immersive and tense game. I'm **** at this type of battle system but it's still good.

Buy dat ****. It's better than the majority that's out today.
 
Skylanders: Soyro's Adventure - The gaming equivalent of a trip to a Merlin attraction. You pay your entrance then find you need to spend twice as much again before you can leave.

It's actually a great kid's game and I love the idea of the technology (drop a toy onto the portal thing and it appears ingame). It's just that, well, you need to buy another 5 characters to play the game fully (at between £6.99 and £9.99 each) and the DLC comes in a "toy" pack at around £18. It's all on the disc, but without the toys you can't play the levels.

Still, it's a break from Skyrim. Minor_Furie also borrowed Batman: Arkham Thingy from Lovefilm and sent it back after a couple of hours, said it was rubbish. He hates Modern Warfare too so he#s probably right ;)
 
By the way, it's Spyro.

The toy thing is one of the few things stopping me getting this game. It does look good though, even if it is just slight nostalgia with Spyro.
 
The first Spyro, Godly. The PS2 Spyro games, Ngh. This Skylanders is definetly not for me. I was contemplating on getting it for my nephew but ultimately said **** it. I can see the appeal for It's demographic but, it's just not the same anymore. Fanboy of the first game heart break T-T.
 
^Platform games suck, but Rayman Origins looks very high quality suckage ;)

Thekingin64 said:
By the way, it's Spyro.

The P is next to the O, as in P.O. it's a typo ;) :p

kimahri said:
The first Spyro, Godly. The PS2 Spyro games, Ngh. This Skylanders is definetly not for me. I was contemplating on getting it for my nephew but ultimately said **** it. I can see the appeal for It's demographic but, it's just not the same anymore. Fanboy of the first game heart break T-T.

See, I don't get this attitude. The reason the other Spyro games aren't as good is because they changed to give the player something different. They advanced and developed as other games of the same genre added new things.

The problem is, if Spyro II (and the rest) were just the same as the original, everyone would be all "they just keep on releasing the same game over and over" and cute dragon platformer fans aren't the same as football and shooter fans ;) So the franchise would fail because it never evolved. By evolving though it upsets people who just want it to stay the same as it was - who also would give up after the second game because it never changed enough and the first will always be the best.

To actually produce another game in a franchise that works is very tough. The industry moves so fast that to keep up with gamers' tastes is nigh on impossible. A good example here is... Rayman!

The original Rayman was lauded as one of the great side scrolling platformers at the end of an era of side scrolling platformers. Play it today and it's great for nostalgia, but it's lacking a huge amount "something". Now, play Rayman Origins and they've nailed the game. It's got speed, smoothness, multiple discovery points, great graphics, multiple characters to pick from, level diversity and is a modern "fun" platform game.

Rayman went through all the same motions with rinse and repeat, 3D (which people say was good for Rayman 3, but the same issues as Spyro from then on) and was generally a dog. The issue is that Spyro, Crash and Rayman 3D all hit the early years of 3D platforming. The genre was still fresh and the IP new and exciting. Having fresh IP and a fresh game genre makes the developers work very hard to get it off the ground. If it's successful then the marketing people take over and then it's rinse and repeat. The developers can't be original twice with the same IP and same genre - you just can't do it. So they try to evolve the game while marketing tell everyone how much greater than the first it will be.

All the time, Nintendo are carefully plotting out the future by not rushing sequels to market, but by going back and building again from scratch (to a degree).

This is what's happened with Rayman Origins; the game has been rebuilt from scratch. It's a massively different game to Rayman and succeeds by throwing in everything that has been learnt about gaming over the last ten years or so. By having that massive break, it's fresh again and bundles in everything you've got used to since New Super Mario Bros changed the world of platforming. So it's "right" in a way that it could never have been with constant upgrades to the original.

For a side-scrolling platformer it's easy though. There aren't a lot of them about, but for 3D platform adventures? Millions of the buggers everywhere. How can Spyro, Crash et al hope to compare and stand out amongst the others? They have to diversify or die, but they also diversify AND die. Sonic is a fantastic example of this in action. While the games are leading edge, they're loved. Once they're playing catch up they're derided. When they try to step back to what made the game great, they miss their footing because they're just reproducing the old stuff.

To sum it up, people want everything to be new and interesting while remain exactly the same as it always was - they want the impossible. When I say "people", I mean people who seem to have an unhealthy obsession with computer game franchises ;) :p

Skylanders is a great game for the under tens and their parents. It's expensive, so the developers have been very clever in the presentation of the game to capture both those demographics. No, it isn't a traditional Spyro game, but that's fine because if it was, it would be hated for not being the original Spyro game. If it was the original Spyro game it wouldn't sell because the game needs to be left in the history books and nostalgia where it belongs. So it's a good move and a good game, but not for those "people" ;)
 
furie said:
kimahri said:
The first Spyro, Godly. The PS2 Spyro games, Ngh. This Skylanders is definetly not for me. I was contemplating on getting it for my nephew but ultimately said **** it. I can see the appeal for It's demographic but, it's just not the same anymore. Fanboy of the first game heart break T-T.

See, I don't get this attitude. The reason the other Spyro games aren't as good is because they changed to give the player something different. They advanced and developed as other games of the same genre added new things.

Rose Tinted Glasses blinding one self of logical thinking. I've played a Total of 3 Spyro games. The First one, Enter the Dragon Fly and Skylanders (not properly liek). The jumps between my age and my perception of the demographic those individual games are the killer in this I think. I was a wee kiddy winkle for Spyro 1 and as such I enjoyed it muchly. In spyro I was like, OMG KIDZ GAME! GIMME BLUD! and shoved it off and this left a bad impression on the later games and wanting to go back to the original instead.

But yeah, Nostalgia fux you up.
 
Assassin's Creed: Revelations

This game takes everything about the previous three Assassin's Creeds and makes it even better. Ubisoft has managed to mash many things into one game and have it come out not overly complex. There is sooooooo much to do in this game. Obviously, there's the main story, which is great as always. You also have the ability to renovate stores, landmarks, etc to help rebuild the city. Assassin Call/Arrow Storm has stayed as well as recruiting assassins and sending them on missions around the Mediterranean, although there are more rewards for Mediterranean defense(Money, items, XP, and achievements). Instead of feathers, Ezio must collect data fragments. As you collect more, you get to play side Animus missions as Desmond. The Desmond missions are very Tron-like and fill you in on a lot of backstory.

New to Revelations is bomb customizing, zip lines, and den defense. Bomb customization allows you to distract, kill, or hinder enemies in a variety of ways other than your current weapons. Zip lines are a fast and fun way to cruise around gorgeous Constantinople. Lastly, den defense is basically tower defense. If your awareness reaches a certain level, Templars will try to attack one of your dens. If they take it, you can recapture your den. You can also assign assassins to dens and once they reach the rank of master assassin, the den is locked and will not be attacked by the Templars.

The majority of the story takes place in Constantinople, but there is one level where Ezio travels to Cappadocia. There are also flashbacks to Altair from the first game, which are played in Masyaf.

This game is absolutely awesome. It's the best Assassin's Creed yet and it makes me want more. The campaign is a tad short, but there are many side missions and other activities to keep the player busy.

9.5/10
 
Top