Right, can have a proper discussion about this now :lol:
First of all, it's difficult to work out what is "tech demo" and what is actual gameplay. The Killzone footage looked fantastic at the start, but was that pre-rendered and then the live game kicked in afterwards?
Some of the games shown look superb, the Capcom stuff - if it's real time - is superb. However, the Killzone and Watch Dogs stuff still suffered from animation jerkiness. Graphics are improving, but people still "float walk" and you still bound off invisible boundaries around in game objects.
Still, I think the next gen for both Sony and MS fans look good (let's face it, both are going to produce pretty much identical looking games).
In terms of what Sony are bringing to the table?
It's all about how they integrate into other social places (Facebook, YouTube, etc) and other devices. It's all based though (their entire "difference") on PSN. This is something which is very worrying, as it's part of Sony which simply does not hold up. To bet everything on an infrastructure they don't seem to understand or have the technology/talent to build and maintain is a big worry.
I think it's a necessary step and they're getting the idea, but I just don't trust them to get it right.
Things I like.
They've looked at what is broken and put in place a hardware solution to overcome it. The "downloader chip" is a really clever idea for instance.
Cross game chat/video or "finally catching up with Microsoft".
Developer led. Sony has some of the best "unusual" games out there, and they are the only people really supporting developers - so it's great to see that continued.
Media Molecule's tech demo. I loved it. The potential for the system to become a creation tool for animators, artists, performers and film makers is stunning
Road map for the Vita to unlock its potential
Things I don't like.
Developer led, then showing mostly bland shooters and a Forza Horizon rip-off
Move is still light years behind Kinect in terms of "potential". It's a hacked solution from the PS2 days Sony, move on.
The controller? Why the touch screen? Move bar will also be useless.
A degree of their "advance" is actually just catching up with MS. So while it's a massive leap for Sony, it's only a tiny jump ahead of where MS currently are.
Things of concern
PSN - 'nuff said
Backwards compatibility through cloud streaming. Opens so many questions and I'll bet they all involve rebuying titles I already own.
Availability on release of a lot of technology. I'll bet most of the network won't be ready.
No mention of an optical drive. If it is download only (which the hardware suggests), then that's a big issue for me. Online versions are too expensive - there's no competition and you're stuck with a title forever.
No pricing information
Interface! The XMB was a very neat bit of design, the new interface looks too much like the XBox Dash. Also mentions of adverts, etc. Looks like the new store - see point one in this section
I'm sure we'll see more and more now as the devs are allowed to show off their stuff for the system and there are bound to be some real gems in there. The games have the potential to look stunning and Sony seem to be on the right track, but I need more information and more confidence in Sony as an on-line content provisioner before I can really make any decision as to if it's a "buyer" or not.
Very interested in seeing what MS will announce now and how they will push to differentiate between the two systems - it not going to be graphics though. I suspect that MS will disappointingly pick Halo and GoW as their battle plan - but we'll see and I can understand why they would.