SaiyanHajime
CF Legend
Re: Derren Brown's Ghost Train (WC16) | Thorpe Park | May 2
I agree with the "its looking too scary" comment a post or two back.
Not about it looking too scary for me, but about making it looking as such being a potentially poor choice.
Attraction types which could have physically entertained a wider audience than their creative design allows, be that dumbing down or intensifying, is something of a personal pet peeve. Of course there will be examples where it is appropriate to do that, but if you're going to pick an inclusive attraction style, to me it seems silly to then immediately close the doors in the face of those people? It's a bit like what I was saying re: Cheetah Hunt at Tampa - why get a coaster with a high height restriction that looks big and fast, and make it tame claiming it was aimed at families? Why? It's all very well to say well its like Air its aimed at people who are a bit timid, but unlike Air, Cheetah Hunt doesn't look inviting to them.
I don't know if they're pulling a bit of a Thirteen here and that this won't be the extreme experience we're being led to believe. History tells us that there is no learning from mistakes going on and I fully expect a marketing campaign alike Thirteen's... If the ride at the end of that isn't extreme enough, they have a problem.
...I'm starting to get a bit more excited. What little we've seen looks very good, but its the scepticism from history keeping me negative. And even if it is really good, it's yet another grungy, derelict, "unpleasant" environment with a scary theme. Another one. We've been through why before - they're cheaper to create and mean we get decently themed environments as opposed to sparce ones where all the budget was blown on 3ft carved rockwork. But that doesn't change the fact that every themed world we're getting is very, very similar aesthetically and narratively.
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I agree with the "its looking too scary" comment a post or two back.
Not about it looking too scary for me, but about making it looking as such being a potentially poor choice.
Attraction types which could have physically entertained a wider audience than their creative design allows, be that dumbing down or intensifying, is something of a personal pet peeve. Of course there will be examples where it is appropriate to do that, but if you're going to pick an inclusive attraction style, to me it seems silly to then immediately close the doors in the face of those people? It's a bit like what I was saying re: Cheetah Hunt at Tampa - why get a coaster with a high height restriction that looks big and fast, and make it tame claiming it was aimed at families? Why? It's all very well to say well its like Air its aimed at people who are a bit timid, but unlike Air, Cheetah Hunt doesn't look inviting to them.
I don't know if they're pulling a bit of a Thirteen here and that this won't be the extreme experience we're being led to believe. History tells us that there is no learning from mistakes going on and I fully expect a marketing campaign alike Thirteen's... If the ride at the end of that isn't extreme enough, they have a problem.
...I'm starting to get a bit more excited. What little we've seen looks very good, but its the scepticism from history keeping me negative. And even if it is really good, it's yet another grungy, derelict, "unpleasant" environment with a scary theme. Another one. We've been through why before - they're cheaper to create and mean we get decently themed environments as opposed to sparce ones where all the budget was blown on 3ft carved rockwork. But that doesn't change the fact that every themed world we're getting is very, very similar aesthetically and narratively.
Sent from my MotoG3 using Tapatalk